This is a static cache mapping tesseract geometry shared pointers to bullet collision shapes to avoid recreating the same collision object. More...
#include <map>
#include <memory>
#include <vector>
#include <mutex>
#include <tesseract_common/macros.h>
#include <BulletCollision/CollisionShapes/btCollisionShape.h>
#include <boost/uuid/uuid.hpp>
#include <tesseract_geometry/fwd.h>
Go to the source code of this file.
Classes | |
struct | tesseract_collision::tesseract_collision_bullet::BulletCollisionShape |
class | tesseract_collision::tesseract_collision_bullet::BulletCollisionShapeCache |
Namespaces | |
tesseract_collision | |
tesseract_collision::tesseract_collision_bullet | |
This is a static cache mapping tesseract geometry shared pointers to bullet collision shapes to avoid recreating the same collision object.
Definition in file bullet_collision_shape_cache.h.