#include <tango-gl/util.h>
#include <vector>
#include <rtabmap/core/Transform.h>
#include "util.h"
#include "text_drawable.h"
#include "text_atlas_png.h"
#include <rtabmap/utilite/UConversion.h>
Go to the source code of this file.
Variables | |
const std::string | kTextFragmentShader |
const std::string | kTextVertexShader |
const float | RI_TEXT_HEIGHT_BASE = 32.0f |
const char | RI_TEXT_START = ' ' |
const char | RI_TEXT_STOP = '~'+1 |
const int | RI_TEXT_TEXTURE_SIZE = 512 |
const std::string kTextFragmentShader |
Definition at line 49 of file text_drawable.cpp.
const std::string kTextVertexShader |
Definition at line 40 of file text_drawable.cpp.
const float RI_TEXT_HEIGHT_BASE = 32.0f |
Definition at line 60 of file text_drawable.cpp.
const char RI_TEXT_START = ' ' |
Definition at line 61 of file text_drawable.cpp.
const char RI_TEXT_STOP = '~'+1 |
Definition at line 62 of file text_drawable.cpp.
const int RI_TEXT_TEXTURE_SIZE = 512 |
Definition at line 59 of file text_drawable.cpp.