Connects a generic event to a node map.
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#include <EventAdapterGeneric.h>
Connects a generic event to a node map.
Definition at line 37 of file EventAdapterGeneric.h.
◆ CEventAdapterGeneric() [1/2]
GENAPI_NAMESPACE::CEventAdapterGeneric::CEventAdapterGeneric |
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INodeMap * |
pNodeMap = NULL | ) |
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◆ ~CEventAdapterGeneric()
virtual GENAPI_NAMESPACE::CEventAdapterGeneric::~CEventAdapterGeneric |
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| ) |
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virtual |
◆ CEventAdapterGeneric() [2/2]
◆ DeliverMessage() [1/3]
virtual void GENAPI_NAMESPACE::CEventAdapterGeneric::DeliverMessage |
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const uint8_t |
msg[], |
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uint32_t |
numBytes |
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) |
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virtual |
◆ DeliverMessage() [2/3]
virtual void GENAPI_NAMESPACE::CEventAdapterGeneric::DeliverMessage |
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const uint8_t |
msg[], |
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uint32_t |
numBytes, |
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const GENICAM_NAMESPACE::gcstring & |
EventID |
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) |
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virtual |
◆ DeliverMessage() [3/3]
virtual void GENAPI_NAMESPACE::CEventAdapterGeneric::DeliverMessage |
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const uint8_t |
msg[], |
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uint32_t |
numBytes, |
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uint64_t |
EventID |
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) |
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virtual |
◆ operator=()
◆ m_AllocEventIDLength
int GENAPI_NAMESPACE::CEventAdapterGeneric::m_AllocEventIDLength |
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private |
◆ m_pEventIDBuffer
uint8_t* GENAPI_NAMESPACE::CEventAdapterGeneric::m_pEventIDBuffer |
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private |
The documentation for this class was generated from the following file: