#include <Lidar3D.h>
Definition at line 101 of file Lidar3D.h.
◆ depth2range
float mvsim::Lidar3D::PerRayLUT::depth2range = 0 |
float mvsim::Lidar3D::PerRayLUT::u = 0 |
float mvsim::Lidar3D::PerRayLUT::v = 0 |
The documentation for this struct was generated from the following file: