#include <planning_scene_render.h>
Definition at line 61 of file planning_scene_render.h.
◆ PlanningSceneRender()
moveit_rviz_plugin::PlanningSceneRender::PlanningSceneRender |
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Ogre::SceneNode * |
root_node, |
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rviz::DisplayContext * |
context, |
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const RobotStateVisualizationPtr & |
robot |
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) |
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◆ ~PlanningSceneRender()
moveit_rviz_plugin::PlanningSceneRender::~PlanningSceneRender |
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◆ clear()
void moveit_rviz_plugin::PlanningSceneRender::clear |
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◆ getGeometryNode()
Ogre::SceneNode* moveit_rviz_plugin::PlanningSceneRender::getGeometryNode |
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inline |
◆ getRobotVisualization()
const RobotStateVisualizationPtr& moveit_rviz_plugin::PlanningSceneRender::getRobotVisualization |
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◆ renderPlanningScene()
◆ updateRobotPosition()
void moveit_rviz_plugin::PlanningSceneRender::updateRobotPosition |
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const planning_scene::PlanningSceneConstPtr & |
scene | ) |
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◆ context_
◆ planning_scene_geometry_node_
Ogre::SceneNode* moveit_rviz_plugin::PlanningSceneRender::planning_scene_geometry_node_ |
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private |
◆ render_shapes_
RenderShapesPtr moveit_rviz_plugin::PlanningSceneRender::render_shapes_ |
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private |
◆ scene_robot_
RobotStateVisualizationPtr moveit_rviz_plugin::PlanningSceneRender::scene_robot_ |
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private |
The documentation for this class was generated from the following files: