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include
moveit
robot_interaction
kinematic_options.h
Go to the documentation of this file.
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/*********************************************************************
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2014, SRI International
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Willow Garage nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*********************************************************************/
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/* Author: Acorn Pooley */
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#pragma once
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#include <
moveit/kinematics_base/kinematics_base.h
>
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#include <
moveit/robot_state/robot_state.h
>
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namespace
robot_interaction
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{
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// Options for inverse kinematics calculations.
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//
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// This is intended to be lightweight and passable by value. No virtual
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// functions and no destructor.
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struct
KinematicOptions
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{
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KinematicOptions
();
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enum
OptionBitmask
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{
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TIMEOUT
= 0x00000001,
// timeout_seconds_
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STATE_VALIDITY_CALLBACK
= 0x00000002,
// state_validity_callback_
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LOCK_REDUNDANT_JOINTS
= 0x00000004,
// options_.lock_redundant_joints
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RETURN_APPROXIMATE_SOLUTION
= 0x00000008,
// options_.return_approximate_solution
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DISCRETIZATION_METHOD
= 0x00000010,
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ALL_QUERY_OPTIONS
=
LOCK_REDUNDANT_JOINTS
|
RETURN_APPROXIMATE_SOLUTION
|
DISCRETIZATION_METHOD
,
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ALL
= 0x7fffffff
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};
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bool
setStateFromIK
(
moveit::core::RobotState
& state,
const
std::string& group,
const
std::string& tip,
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const
geometry_msgs::Pose& pose)
const
;
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void
setOptions
(
const
KinematicOptions
& source,
OptionBitmask
fields =
ALL
);
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double
timeout_seconds_
;
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moveit::core::GroupStateValidityCallbackFn
state_validity_callback_
;
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kinematics::KinematicsQueryOptions
options_
;
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};
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}
// namespace robot_interaction
moveit::core::GroupStateValidityCallbackFn
boost::function< bool(RobotState *robot_state, const JointModelGroup *joint_group, const double *joint_group_variable_values)> GroupStateValidityCallbackFn
robot_interaction::KinematicOptions::OptionBitmask
OptionBitmask
Definition:
kinematic_options.h:120
robot_interaction::KinematicOptions::ALL
@ ALL
Definition:
kinematic_options.h:128
robot_interaction::KinematicOptions::setOptions
void setOptions(const KinematicOptions &source, OptionBitmask fields=ALL)
Definition:
kinematic_options.cpp:64
moveit::core::RobotState
robot_interaction::KinematicOptions::KinematicOptions
KinematicOptions()
Constructor - set all options to reasonable default values.
Definition:
kinematic_options.cpp:41
robot_state.h
robot_interaction::KinematicOptions::RETURN_APPROXIMATE_SOLUTION
@ RETURN_APPROXIMATE_SOLUTION
Definition:
kinematic_options.h:125
robot_interaction::KinematicOptions::STATE_VALIDITY_CALLBACK
@ STATE_VALIDITY_CALLBACK
Definition:
kinematic_options.h:123
robot_interaction::KinematicOptions::LOCK_REDUNDANT_JOINTS
@ LOCK_REDUNDANT_JOINTS
Definition:
kinematic_options.h:124
robot_interaction::KinematicOptions::ALL_QUERY_OPTIONS
@ ALL_QUERY_OPTIONS
Definition:
kinematic_options.h:127
robot_interaction::KinematicOptions::TIMEOUT
@ TIMEOUT
Definition:
kinematic_options.h:122
robot_interaction::KinematicOptions::state_validity_callback_
moveit::core::GroupStateValidityCallbackFn state_validity_callback_
This is called to determine if the state is valid.
Definition:
kinematic_options.h:149
robot_interaction::KinematicOptions::options_
kinematics::KinematicsQueryOptions options_
other options
Definition:
kinematic_options.h:152
kinematics::KinematicsQueryOptions
kinematics_base.h
robot_interaction::KinematicOptions::setStateFromIK
bool setStateFromIK(moveit::core::RobotState &state, const std::string &group, const std::string &tip, const geometry_msgs::Pose &pose) const
Definition:
kinematic_options.cpp:47
robot_interaction
Definition:
interaction.h:54
robot_interaction::KinematicOptions::timeout_seconds_
double timeout_seconds_
max time an IK attempt can take before we give up.
Definition:
kinematic_options.h:146
robot_interaction::KinematicOptions::DISCRETIZATION_METHOD
@ DISCRETIZATION_METHOD
Definition:
kinematic_options.h:126
robot_interaction
Author(s): Ioan Sucan
autogenerated on Sat Mar 15 2025 02:26:54