GLuint const GLchar * name
virtual ObjectWriter * RenderUint64(StringPiece name, uint64 value)=0
static void RenderDataPieceTo(const DataPiece &data, StringPiece name, ObjectWriter *ow)
virtual ObjectWriter * RenderDouble(StringPiece name, double value)=0
virtual ObjectWriter * RenderBool(StringPiece name, bool value)=0
virtual ObjectWriter * RenderInt32(StringPiece name, int32 value)=0
virtual ObjectWriter * RenderBytes(StringPiece name, StringPiece value)=0
virtual ObjectWriter * RenderNull(StringPiece name)=0
virtual ObjectWriter * RenderString(StringPiece name, StringPiece value)=0
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
virtual ObjectWriter * RenderUint32(StringPiece name, uint32 value)=0
virtual ObjectWriter * RenderFloat(StringPiece name, float value)=0
virtual ObjectWriter * RenderInt64(StringPiece name, int64 value)=0
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autogenerated on Wed May 21 2025 02:06:57