#include "imgui.h"
#include "imgui_impl_glut.h"
#include <GL/freeglut.h>
Go to the source code of this file.
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bool | ImGui_ImplGLUT_Init () |
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void | ImGui_ImplGLUT_InstallFuncs () |
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void | ImGui_ImplGLUT_KeyboardFunc (unsigned char c, int x, int y) |
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void | ImGui_ImplGLUT_KeyboardUpFunc (unsigned char c, int x, int y) |
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void | ImGui_ImplGLUT_MotionFunc (int x, int y) |
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void | ImGui_ImplGLUT_MouseFunc (int glut_button, int state, int x, int y) |
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void | ImGui_ImplGLUT_NewFrame () |
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void | ImGui_ImplGLUT_ReshapeFunc (int w, int h) |
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void | ImGui_ImplGLUT_Shutdown () |
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void | ImGui_ImplGLUT_SpecialFunc (int key, int x, int y) |
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void | ImGui_ImplGLUT_SpecialUpFunc (int key, int x, int y) |
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static void | ImGui_ImplGLUT_UpdateKeyboardMods () |
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◆ ImGui_ImplGLUT_Init()
bool ImGui_ImplGLUT_Init |
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◆ ImGui_ImplGLUT_InstallFuncs()
void ImGui_ImplGLUT_InstallFuncs |
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◆ ImGui_ImplGLUT_KeyboardFunc()
void ImGui_ImplGLUT_KeyboardFunc |
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◆ ImGui_ImplGLUT_KeyboardUpFunc()
void ImGui_ImplGLUT_KeyboardUpFunc |
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unsigned char |
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◆ ImGui_ImplGLUT_MotionFunc()
void ImGui_ImplGLUT_MotionFunc |
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int |
y |
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◆ ImGui_ImplGLUT_MouseFunc()
void ImGui_ImplGLUT_MouseFunc |
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glut_button, |
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int |
state, |
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x, |
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y |
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◆ ImGui_ImplGLUT_NewFrame()
void ImGui_ImplGLUT_NewFrame |
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◆ ImGui_ImplGLUT_ReshapeFunc()
void ImGui_ImplGLUT_ReshapeFunc |
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int |
w, |
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int |
h |
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◆ ImGui_ImplGLUT_Shutdown()
void ImGui_ImplGLUT_Shutdown |
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◆ ImGui_ImplGLUT_SpecialFunc()
void ImGui_ImplGLUT_SpecialFunc |
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int |
key, |
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int |
x, |
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y |
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◆ ImGui_ImplGLUT_SpecialUpFunc()
void ImGui_ImplGLUT_SpecialUpFunc |
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int |
key, |
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int |
x, |
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y |
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◆ ImGui_ImplGLUT_UpdateKeyboardMods()
static void ImGui_ImplGLUT_UpdateKeyboardMods |
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◆ g_Time