23 #include <geometry_msgs/TransformStamped.h>
26 Eigen::Isometry3d motorFrame = Eigen::Isometry3d::Identity();
28 motorFrame.translation() = Eigen::Vector3d(momentArm, momentArm, 0.);
31 motorFrame.translation() = Eigen::Vector3d(-momentArm, momentArm, 0.);
34 motorFrame.translation() = Eigen::Vector3d(-momentArm, -momentArm, 0.);
37 motorFrame.translation() = Eigen::Vector3d(momentArm, -momentArm, 0.);
42 std::vector<double> mappedCmd;
43 mappedCmd.push_back(initialCmd[2]);
44 mappedCmd.push_back(initialCmd[1]);
45 mappedCmd.push_back(initialCmd[3]);
46 mappedCmd.push_back(initialCmd[0]);