38 #ifndef HPP_FCL_BROADPHASE_BROADPHASECONTINUOUSCOLLISIONMANAGER_H
39 #define HPP_FCL_BROADPHASE_BROADPHASECONTINUOUSCOLLISIONMANAGER_H
43 #include "hpp/fcl/narrowphase/continuous_collision_object.h"
52 ContinuousCollisionObject* o2,
59 ContinuousCollisionObject* o2,
73 virtual void registerObjects(
74 const std::vector<ContinuousCollisionObject*>& other_objs);
77 virtual void registerObject(ContinuousCollisionObject* obj) = 0;
80 virtual void unregisterObject(ContinuousCollisionObject* obj) = 0;
83 virtual void setup() = 0;
86 virtual void update() = 0;
89 virtual void update(ContinuousCollisionObject* updated_obj);
93 const std::vector<ContinuousCollisionObject*>& updated_objs);
96 virtual void clear() = 0;
99 virtual void getObjects(
100 std::vector<ContinuousCollisionObject*>& objs)
const = 0;
104 virtual void collide(ContinuousCollisionObject* obj,
109 virtual void distance(ContinuousCollisionObject* obj,
129 virtual bool empty()
const = 0;
132 virtual size_t size()
const = 0;