octree_mesh_collision_traversal_node.h File Reference

`#include "fcl/config.h"`

`#include "fcl/geometry/octree/octree.h"`

`#include "fcl/geometry/bvh/BVH_model.h"`

`#include "fcl/narrowphase/detail/traversal/collision/collision_traversal_node_base.h"`

`#include "fcl/narrowphase/detail/traversal/octree/octree_solver.h"`

`#include "fcl/narrowphase/detail/traversal/octree/collision/octree_mesh_collision_traversal_node-inl.h"`

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## Classes | |

class | fcl::detail::OcTreeMeshCollisionTraversalNode< BV, NarrowPhaseSolver > |

Traversal node for octree-mesh collision. More... | |

## Namespaces | |

fcl | |

Main namespace. | |

fcl::detail | |

## Functions | |

template<typename BV , typename NarrowPhaseSolver > | |

bool | fcl::detail::initialize (OcTreeMeshCollisionTraversalNode< BV, NarrowPhaseSolver > &node, const OcTree< typename BV::S > &model1, const Transform3< typename BV::S > &tf1, const BVHModel< BV > &model2, const Transform3< typename BV::S > &tf2, const OcTreeSolver< NarrowPhaseSolver > *otsolver, const CollisionRequest< typename BV::S > &request, CollisionResult< typename BV::S > &result) |

Initialize traversal node for collision between one octree and one mesh, given current object transform. More... | |