interp_motion.h File Reference

`#include <iostream>`

`#include <vector>`

`#include "fcl/math/geometry.h"`

`#include "fcl/math/motion/motion_base.h"`

`#include "fcl/math/motion/bv_motion_bound_visitor.h"`

`#include "fcl/math/motion/triangle_motion_bound_visitor.h"`

`#include "fcl/math/motion/interp_motion-inl.h"`

Include dependency graph for interp_motion.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

## Classes | |

class | fcl::InterpMotion< S > |

Linear interpolation motion Each Motion is assumed to have constant linear velocity and angular velocity The motion is R(t)(p - p_ref) + p_ref + T(t) Therefore, R(0) = R0, R(1) = R1 T(0) = T0 + R0 p_ref - p_ref T(1) = T1 + R1 p_ref - p_ref. More... | |

## Namespaces | |

fcl | |

Main namespace. | |