Simple SAP collision manager. More...
#include <broadphase_SSaP.h>

| Public Member Functions | |
| void | clear () | 
| clear the manager  More... | |
| void | collide (BroadPhaseCollisionManager< S > *other_manager, void *cdata, CollisionCallBack< S > callback) const | 
| perform collision test with objects belonging to another manager  More... | |
| void | collide (CollisionObject< S > *obj, void *cdata, CollisionCallBack< S > callback) const | 
| perform collision test between one object and all the objects belonging to the manager  More... | |
| void | collide (void *cdata, CollisionCallBack< S > callback) const | 
| perform collision test for the objects belonging to the manager (i.e., N^2 self collision)  More... | |
| void | distance (BroadPhaseCollisionManager< S > *other_manager, void *cdata, DistanceCallBack< S > callback) const | 
| perform distance test with objects belonging to another manager  More... | |
| void | distance (CollisionObject< S > *obj, void *cdata, DistanceCallBack< S > callback) const | 
| perform distance computation between one object and all the objects belonging to the manager  More... | |
| void | distance (void *cdata, DistanceCallBack< S > callback) const | 
| perform distance test for the objects belonging to the manager (i.e., N^2 self distance)  More... | |
| bool | empty () const | 
| whether the manager is empty  More... | |
| void | getObjects (std::vector< CollisionObject< S > * > &objs) const | 
| return the objects managed by the manager  More... | |
| void | registerObject (CollisionObject< S > *obj) | 
| remove one object from the manager  More... | |
| void | setup () | 
| initialize the manager, related with the specific type of manager  More... | |
| size_t | size () const | 
| the number of objects managed by the manager  More... | |
| SSaPCollisionManager () | |
| void | unregisterObject (CollisionObject< S > *obj) | 
| add one object to the manager  More... | |
| void | update () | 
| update the condition of manager  More... | |
|  Public Member Functions inherited from fcl::BroadPhaseCollisionManager< S > | |
| BroadPhaseCollisionManager () | |
| virtual void | registerObjects (const std::vector< CollisionObject< S > * > &other_objs) | 
| add objects to the manager  More... | |
| virtual void | update (CollisionObject< S > *updated_obj) | 
| update the manager by explicitly given the object updated  More... | |
| virtual void | update (const std::vector< CollisionObject< S > * > &updated_objs) | 
| update the manager by explicitly given the set of objects update  More... | |
| virtual | ~BroadPhaseCollisionManager () | 
| Protected Member Functions | |
| bool | checkColl (typename std::vector< CollisionObject< S > * >::const_iterator pos_start, typename std::vector< CollisionObject< S > * >::const_iterator pos_end, CollisionObject< S > *obj, void *cdata, CollisionCallBack< S > callback) const | 
| check collision between one object and a list of objects, return value is whether stop is possible  More... | |
| bool | checkDis (typename std::vector< CollisionObject< S > * >::const_iterator pos_start, typename std::vector< CollisionObject< S > * >::const_iterator pos_end, CollisionObject< S > *obj, void *cdata, DistanceCallBack< S > callback, S &min_dist) const | 
| check distance between one object and a list of objects, return value is whether stop is possible  More... | |
| bool | collide_ (CollisionObject< S > *obj, void *cdata, CollisionCallBack< S > callback) const | 
| bool | distance_ (CollisionObject< S > *obj, void *cdata, DistanceCallBack< S > callback, S &min_dist) const | 
|  Protected Member Functions inherited from fcl::BroadPhaseCollisionManager< S > | |
| void | insertTestedSet (CollisionObject< S > *a, CollisionObject< S > *b) const | 
| bool | inTestedSet (CollisionObject< S > *a, CollisionObject< S > *b) const | 
| Static Protected Member Functions | |
| static size_t | selectOptimalAxis (const std::vector< CollisionObject< S > * > &objs_x, const std::vector< CollisionObject< S > * > &objs_y, const std::vector< CollisionObject< S > * > &objs_z, typename std::vector< CollisionObject< S > * >::const_iterator &it_beg, typename std::vector< CollisionObject< S > * >::const_iterator &it_end) | 
| Protected Attributes | |
| std::vector< CollisionObject< S > * > | objs_x | 
| Objects sorted according to lower x value.  More... | |
| std::vector< CollisionObject< S > * > | objs_y | 
| Objects sorted according to lower y value.  More... | |
| std::vector< CollisionObject< S > * > | objs_z | 
| Objects sorted according to lower z value.  More... | |
| bool | setup_ | 
| tag about whether the environment is maintained suitably (i.e., the objs_x, objs_y, objs_z are sorted correctly  More... | |
|  Protected Attributes inherited from fcl::BroadPhaseCollisionManager< S > | |
| bool | enable_tested_set_ | 
| std::set< std::pair< CollisionObject< S > *, CollisionObject< S > * > > | tested_set | 
| tools help to avoid repeating collision or distance callback for the pairs of objects tested before. It can be useful for some of the broadphase algorithms.  More... | |
Simple SAP collision manager.
Definition at line 49 of file broadphase_SSaP.h.
| fcl::SSaPCollisionManager< S >::SSaPCollisionManager | 
Definition at line 149 of file broadphase_SSaP-inl.h.
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 | protected | 
check collision between one object and a list of objects, return value is whether stop is possible
Definition at line 205 of file broadphase_SSaP-inl.h.
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 | protected | 
check distance between one object and a list of objects, return value is whether stop is possible
Definition at line 225 of file broadphase_SSaP-inl.h.
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 | virtual | 
clear the manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 187 of file broadphase_SSaP-inl.h.
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 | virtual | 
perform collision test with objects belonging to another manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 525 of file broadphase_SSaP-inl.h.
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 | virtual | 
perform collision test between one object and all the objects belonging to the manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 245 of file broadphase_SSaP-inl.h.
| 
 | virtual | 
perform collision test for the objects belonging to the manager (i.e., N^2 self collision)
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 451 of file broadphase_SSaP-inl.h.
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 | protected | 
Definition at line 254 of file broadphase_SSaP-inl.h.
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 | virtual | 
perform distance test with objects belonging to another manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 553 of file broadphase_SSaP-inl.h.
| 
 | virtual | 
perform distance computation between one object and all the objects belonging to the manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 303 of file broadphase_SSaP-inl.h.
| 
 | virtual | 
perform distance test for the objects belonging to the manager (i.e., N^2 self distance)
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 508 of file broadphase_SSaP-inl.h.
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 | protected | 
Definition at line 313 of file broadphase_SSaP-inl.h.
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 | virtual | 
whether the manager is empty
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 581 of file broadphase_SSaP-inl.h.
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 | virtual | 
return the objects managed by the manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 197 of file broadphase_SSaP-inl.h.
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 | virtual | 
remove one object from the manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 156 of file broadphase_SSaP-inl.h.
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 | staticprotected | 
simple sweep and prune method
Definition at line 412 of file broadphase_SSaP-inl.h.
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 | virtual | 
initialize the manager, related with the specific type of manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 166 of file broadphase_SSaP-inl.h.
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 | virtual | 
the number of objects managed by the manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 588 of file broadphase_SSaP-inl.h.
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 | virtual | 
add one object to the manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 101 of file broadphase_SSaP-inl.h.
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 | virtual | 
update the condition of manager
Implements fcl::BroadPhaseCollisionManager< S >.
Definition at line 179 of file broadphase_SSaP-inl.h.
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 | protected | 
Objects sorted according to lower x value.
Definition at line 117 of file broadphase_SSaP.h.
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 | protected | 
Objects sorted according to lower y value.
Definition at line 120 of file broadphase_SSaP.h.
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 | protected | 
Objects sorted according to lower z value.
Definition at line 123 of file broadphase_SSaP.h.
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 | protected | 
tag about whether the environment is maintained suitably (i.e., the objs_x, objs_y, objs_z are sorted correctly
Definition at line 126 of file broadphase_SSaP.h.