src
rviz
default_plugin
markers
text_view_facing_marker.h
Go to the documentation of this file.
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/*
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* Copyright (c) 2010, Willow Garage, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the Willow Garage, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef RVIZ_TEXT_VIEW_FACING_MARKER_H
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#define RVIZ_TEXT_VIEW_FACING_MARKER_H
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#include "
marker_base.h
"
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namespace
Ogre
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{
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class
SceneNode;
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}
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namespace
rviz
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{
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class
MovableText;
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}
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namespace
rviz
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{
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class
TextViewFacingMarker
:
public
MarkerBase
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{
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public
:
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TextViewFacingMarker
(
MarkerDisplay
* owner,
DisplayContext
* context, Ogre::SceneNode* parent_node);
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~
TextViewFacingMarker
()
override
;
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void
setOrientation
(
const
Ogre::Quaternion&
/*orientation*/
)
override
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{
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}
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S_MaterialPtr
getMaterials()
override
;
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protected
:
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void
onNewMessage(
const
MarkerConstPtr
& old_message,
const
MarkerConstPtr
& new_message)
override
;
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MovableText
*
text_
;
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};
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}
// namespace rviz
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#endif // RVIZ_TEXT_VIEW_FACING_MARKER_H
rviz::TextViewFacingMarker
Definition:
text_view_facing_marker.h:47
rviz::TextViewFacingMarker::setOrientation
void setOrientation(const Ogre::Quaternion &) override
Definition:
text_view_facing_marker.h:53
rviz::MarkerBase
Definition:
marker_base.h:59
rviz
Definition:
add_display_dialog.cpp:54
rviz::DisplayContext
Pure-virtual base class for objects which give Display subclasses context in which to work...
Definition:
display_context.h:81
rviz::TextViewFacingMarker::text_
MovableText * text_
Definition:
text_view_facing_marker.h:62
rviz::MarkerBase::MarkerConstPtr
visualization_msgs::Marker::ConstPtr MarkerConstPtr
Definition:
marker_base.h:63
marker_base.h
Ogre
Definition:
camera_display.h:52
rviz::MovableText
Definition:
movable_text.h:61
rviz::S_MaterialPtr
std::set< Ogre::MaterialPtr > S_MaterialPtr
Definition:
marker_base.h:57
rviz::MarkerDisplay
Displays "markers" sent in by other ROS nodes on the "visualization_marker" topic.
Definition:
marker_display.h:70
rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust
autogenerated on Fri Feb 3 2023 03:06:42