Functions

Related to RGB to HSV conversions and operations. More...

Collaboration diagram for GLM_GTX_color_space:

Functions

template<typename T , precision P>
GLM_FUNC_DECL detail::tvec3< T, Pglm::hsvColor (detail::tvec3< T, P > const &rgbValue)
 
template<typename T , precision P>
GLM_FUNC_DECL T glm::luminosity (detail::tvec3< T, P > const &color)
 
template<typename T , precision P>
GLM_FUNC_DECL detail::tvec3< T, Pglm::rgbColor (detail::tvec3< T, P > const &hsvValue)
 
template<typename T >
GLM_FUNC_DECL detail::tmat4x4< T, defaultpglm::saturation (T const s)
 
template<typename T , precision P>
GLM_FUNC_DECL detail::tvec3< T, Pglm::saturation (T const s, detail::tvec3< T, P > const &color)
 
template<typename T , precision P>
GLM_FUNC_DECL detail::tvec4< T, Pglm::saturation (T const s, detail::tvec4< T, P > const &color)
 

Detailed Description

Related to RGB to HSV conversions and operations.

<glm/gtx/color_space.hpp> need to be included to use these functionalities.

Function Documentation

◆ hsvColor()

template<typename T , precision P>
GLM_FUNC_DECL detail::tvec3<T, P> glm::hsvColor ( detail::tvec3< T, P > const &  rgbValue)

Converts a color from RGB color space to its color in HSV color space.

See also
GLM_GTX_color_space

◆ luminosity()

template<typename T , precision P>
GLM_FUNC_DECL T glm::luminosity ( detail::tvec3< T, P > const &  color)

Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.

See also
GLM_GTX_color_space

◆ rgbColor()

template<typename T , precision P>
GLM_FUNC_DECL detail::tvec3<T, P> glm::rgbColor ( detail::tvec3< T, P > const &  hsvValue)

Converts a color from HSV color space to its color in RGB color space.

See also
GLM_GTX_color_space

◆ saturation() [1/3]

template<typename T >
GLM_FUNC_DECL detail::tmat4x4<T, defaultp> glm::saturation ( T const  s)

Build a saturation matrix.

See also
GLM_GTX_color_space

◆ saturation() [2/3]

template<typename T , precision P>
GLM_FUNC_DECL detail::tvec3<T, P> glm::saturation ( T const  s,
detail::tvec3< T, P > const &  color 
)

Modify the saturation of a color.

See also
GLM_GTX_color_space

◆ saturation() [3/3]

template<typename T , precision P>
GLM_FUNC_DECL detail::tvec4<T, P> glm::saturation ( T const  s,
detail::tvec4< T, P > const &  color 
)

Modify the saturation of a color.

See also
GLM_GTX_color_space


rtabmap
Author(s): Mathieu Labbe
autogenerated on Mon Jan 23 2023 03:38:59