| calcIntersection(float x1, float x2, float d1, float d2) | lvr2::DualLeaf< BaseVecT, BoxT > | protected |
| DualLeaf(BaseVecT vertices[]) | lvr2::DualLeaf< BaseVecT, BoxT > | |
| getIndex(float distances[]) | lvr2::DualLeaf< BaseVecT, BoxT > | |
| getIntersection(char i) | lvr2::DualLeaf< BaseVecT, BoxT > | |
| getIntersectionPoint(float intersection, BaseVecT corner_one, BaseVecT corner_two) | lvr2::DualLeaf< BaseVecT, BoxT > | |
| getIntersectionPoint(BaseVecT corner_one, float intersection, BaseVecT corner_two) | lvr2::DualLeaf< BaseVecT, BoxT > | |
| getIntersectionPoint(BaseVecT corner_one, BaseVecT corner_two, float intersection) | lvr2::DualLeaf< BaseVecT, BoxT > | |
| getIntersections(BaseVecT corners[], float distance[], BaseVecT positions[]) | lvr2::DualLeaf< BaseVecT, BoxT > | |
| getMiddle() | lvr2::DualLeaf< BaseVecT, BoxT > | |
| getVertices(BaseVecT corners[]) | lvr2::DualLeaf< BaseVecT, BoxT > | |
| m_intersections | lvr2::DualLeaf< BaseVecT, BoxT > | protected |
| m_vertices | lvr2::DualLeaf< BaseVecT, BoxT > | protected |
| setIntersection(char i, uint value) | lvr2::DualLeaf< BaseVecT, BoxT > | |
| ~DualLeaf() | lvr2::DualLeaf< BaseVecT, BoxT > | inlinevirtual |