include
lvr2
types
MultiChannelMap.hpp
Go to the documentation of this file.
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#pragma once
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#ifndef LVR2_TYPES_MULTICHANNELMAP
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#define LVR2_TYPES_MULTICHANNELMAP
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#include "
VariantChannelMap.hpp
"
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namespace
lvr2
{
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//enum MultiChannelMapTypes {
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// CH_8U,
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// CH_8S,
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// CH_16U,
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// CH_16S,
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// CH_32U,
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// CH_32S,
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// CH_32F,
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// CH_64F
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//};
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// Don't touch the order. (ROS point_fiel compatibility)
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// TODO In future these should be exchangeable.
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using
MultiChannelMap
= VariantChannelMap<
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char,
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unsigned
char,
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short,
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unsigned
short,
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int,
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unsigned
int,
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float,
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double
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>;
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}
// namespace lvr2
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#endif // LVR2_TYPES_MULTICHANNELMAP
VariantChannelMap.hpp
lvr2::MultiChannelMap
VariantChannelMap< char, unsigned char, short, unsigned short, int, unsigned int, float, double > MultiChannelMap
Definition:
MultiChannelMap.hpp:59
lvr2
Definition:
BaseBufferManipulators.hpp:39
lvr2
Author(s): Thomas Wiemann
, Sebastian Pütz
, Alexander Mock
, Lars Kiesow
, Lukas Kalbertodt
, Tristan Igelbrink
, Johan M. von Behren
, Dominik Feldschnieders
, Alexander Löhr
autogenerated on Mon Feb 28 2022 22:46:08