include
lvr2
geometry
Line.hpp
Go to the documentation of this file.
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/*
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* Line.hpp
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*
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* @date 06.10.2017
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* @author Christian Swan cswan@uos.de
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*/
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#ifndef LVR2_GEOMETRY_LINE_H_
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#define LVR2_GEOMETRY_LINE_H_
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#include "
Normal.hpp
"
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namespace
lvr2
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{
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template
<
typename
BaseVecT>
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struct
Line
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{
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Line
() :
normal
(0, 0, 1) {}
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Normal<typename BaseVecT::CoordType>
normal
;
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BaseVecT
pos
;
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BaseVecT
project
(
const
BaseVecT& other)
const
;
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};
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template
<
typename
BaseVecT>
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inline
std::ostream& operator<<(std::ostream& os, const Line<BaseVecT>& l)
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{
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os <<
"Line["
<< l.normal <<
", "
<< l.pos <<
"]"
;
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return
os;
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}
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}
// namespace lvr2
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#include "lvr2/geometry/Line.tcc"
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#endif
/* LVR2_GEOMETRY_LINE_H_ */
lvr2::Line
A Line.
Definition:
Line.hpp:49
lvr2::Line::pos
BaseVecT pos
Definition:
Line.hpp:54
lvr2::Normal< typename BaseVecT::CoordType >
lvr2::Line::normal
Normal< typename BaseVecT::CoordType > normal
Definition:
Line.hpp:53
Normal.hpp
lvr2::Line::project
BaseVecT project(const BaseVecT &other) const
Projects the given point onto the line and returns the projection point.
lvr2::Line::Line
Line()
Definition:
Line.hpp:51
lvr2
Definition:
BaseBufferManipulators.hpp:39
lvr2
Author(s): Thomas Wiemann
, Sebastian Pütz
, Alexander Mock
, Lars Kiesow
, Lukas Kalbertodt
, Tristan Igelbrink
, Johan M. von Behren
, Dominik Feldschnieders
, Alexander Löhr
autogenerated on Mon Feb 28 2022 22:46:08