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FinalizeAlgorithms.hpp File Reference
#include <boost/shared_ptr.hpp>
#include <boost/smart_ptr/make_shared.hpp>
#include <boost/optional.hpp>
#include "lvr2/io/MeshBuffer.hpp"
#include "lvr2/geometry/Normal.hpp"
#include "lvr2/attrmaps/AttrMaps.hpp"
#include "lvr2/algorithm/ColorAlgorithms.hpp"
#include "lvr2/util/ClusterBiMap.hpp"
#include "lvr2/texture/Texture.hpp"
#include "lvr2/texture/Material.hpp"
#include "lvr2/algorithm/ClusterPainter.hpp"
#include "lvr2/io/ObjIO.hpp"
#include "lvr2/algorithm/FinalizeAlgorithms.tcc"
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Classes

struct  lvr2::MaterializerResult< BaseVecT >
 Result struct for the materializer. More...
 
class  lvr2::SimpleFinalizer< BaseVecT >
 
class  lvr2::TextureFinalizer< BaseVecT >
 

Namespaces

 lvr2
 


lvr2
Author(s): Thomas Wiemann , Sebastian Pütz , Alexander Mock , Lars Kiesow , Lukas Kalbertodt , Tristan Igelbrink , Johan M. von Behren , Dominik Feldschnieders , Alexander Löhr
autogenerated on Mon Feb 28 2022 22:46:09