Classes | Namespaces
FastReconstruction.hpp File Reference
#include "lvr2/geometry/BaseMesh.hpp"
#include "lvr2/geometry/BoundingBox.hpp"
#include "LocalApproximation.hpp"
#include "FastBox.hpp"
#include "./SharpBox.hpp"
#include "BilinearFastBox.hpp"
#include "QueryPoint.hpp"
#include "PointsetSurface.hpp"
#include "HashGrid.hpp"
#include <unordered_map>
#include <memory>
#include "lvr2/reconstruction/FastReconstruction.tcc"
Include dependency graph for FastReconstruction.hpp:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  lvr2::FastReconstruction< BaseVecT, BoxT >
 A surface reconstruction object that implements the standard marching cubes algorithm using a hashed grid structure for parallel computation. More...
 
class  lvr2::FastReconstructionBase< BaseVecT >
 

Namespaces

 lvr2
 


lvr2
Author(s): Thomas Wiemann , Sebastian Pütz , Alexander Mock , Lars Kiesow , Lukas Kalbertodt , Tristan Igelbrink , Johan M. von Behren , Dominik Feldschnieders , Alexander Löhr
autogenerated on Mon Feb 28 2022 22:46:09