Classes | Namespaces
DMCReconstruction.hpp File Reference
#include "lvr2/geometry/BaseVector.hpp"
#include "lvr2/geometry/BoundingBox.hpp"
#include "lvr2/reconstruction/PointsetMeshGenerator.hpp"
#include "lvr2/reconstruction/LocalApproximation.hpp"
#include "lvr2/reconstruction/PointsetSurface.hpp"
#include "lvr2/reconstruction/MCTable.hpp"
#include "lvr2/io/Progress.hpp"
#include "DMCVecPointHandle.hpp"
#include "Octree.hpp"
#include "DualOctree.hpp"
#include "Location.hh"
#include "lvr2/reconstruction/FastReconstruction.hpp"
#include "DMCReconstruction.tcc"
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Classes

class  lvr2::DMCReconstruction< BaseVecT, BoxT >
 A surface reconstruction object that implements the standard marching cubes algorithm using a octree and a thread pool for parallel computation. More...
 
struct  lvr2::my_dummy
 

Namespaces

 lvr2
 


lvr2
Author(s): Thomas Wiemann , Sebastian Pütz , Alexander Mock , Lars Kiesow , Lukas Kalbertodt , Tristan Igelbrink , Johan M. von Behren , Dominik Feldschnieders , Alexander Löhr
autogenerated on Mon Feb 28 2022 22:46:09