Classes | Namespaces | Macros
CLRaycaster.hpp File Reference
#include <chrono>
#include "lvr2/io/MeshBuffer.hpp"
#include "lvr2/types/MatrixTypes.hpp"
#include "lvr2/algorithm/raycasting/BVHRaycaster.hpp"
#include <CL/cl2.hpp>
#include "lvr2/util/CLUtil.hpp"
#include "Intersection.hpp"
#include "CLRaycaster.tcc"
Include dependency graph for CLRaycaster.hpp:

Go to the source code of this file.

Classes

class  lvr2::CLRaycaster< IntT >
 CLRaycaster: GPU OpenCL version of BVH Raycasting. More...
 
struct  lvr2::CLRaycaster< IntT >::ClTriangleIntersectionResult
 

Namespaces

 lvr2
 

Macros

#define CL_HPP_ENABLE_EXCEPTIONS
 
#define CL_HPP_MINIMUM_OPENCL_VERSION   120
 
#define CL_HPP_TARGET_OPENCL_VERSION   120
 

Macro Definition Documentation

◆ CL_HPP_ENABLE_EXCEPTIONS

#define CL_HPP_ENABLE_EXCEPTIONS

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Definition at line 44 of file CLRaycaster.hpp.

◆ CL_HPP_MINIMUM_OPENCL_VERSION

#define CL_HPP_MINIMUM_OPENCL_VERSION   120

Definition at line 45 of file CLRaycaster.hpp.

◆ CL_HPP_TARGET_OPENCL_VERSION

#define CL_HPP_TARGET_OPENCL_VERSION   120

Definition at line 46 of file CLRaycaster.hpp.



lvr2
Author(s): Thomas Wiemann , Sebastian Pütz , Alexander Mock , Lars Kiesow , Lukas Kalbertodt , Tristan Igelbrink , Johan M. von Behren , Dominik Feldschnieders , Alexander Löhr
autogenerated on Mon Feb 28 2022 22:46:09