Classes | Namespaces | Macros
BVHRaycaster.hpp File Reference
#include "lvr2/io/MeshBuffer.hpp"
#include "lvr2/types/MatrixTypes.hpp"
#include "lvr2/geometry/BVH.hpp"
#include "lvr2/algorithm/raycasting/RaycasterBase.hpp"
#include "Intersection.hpp"
#include "BVHRaycaster.tcc"
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Classes

class  lvr2::BVHRaycaster< IntT >
 BVHRaycaster: CPU version of BVH Raycasting: WIP. More...
 
struct  lvr2::BVHRaycaster< IntT >::Ray
 Data type to store information about a ray. More...
 
struct  lvr2::BVHRaycaster< IntT >::TriangleIntersectionResult
 A struct to return the calculation results of a triangle intersection. More...
 

Namespaces

 lvr2
 

Macros

#define EPSILON   0.0000001
 
#define LVR2_ALGORITHM_RAYCASTING_BVHRAYCASTER
 
#define PI   3.14159265
 

Macro Definition Documentation

◆ EPSILON

#define EPSILON   0.0000001

Definition at line 46 of file BVHRaycaster.hpp.

◆ LVR2_ALGORITHM_RAYCASTING_BVHRAYCASTER

#define LVR2_ALGORITHM_RAYCASTING_BVHRAYCASTER

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Definition at line 38 of file BVHRaycaster.hpp.

◆ PI

#define PI   3.14159265

Definition at line 47 of file BVHRaycaster.hpp.



lvr2
Author(s): Thomas Wiemann , Sebastian Pütz , Alexander Mock , Lars Kiesow , Lukas Kalbertodt , Tristan Igelbrink , Johan M. von Behren , Dominik Feldschnieders , Alexander Löhr
autogenerated on Mon Feb 28 2022 22:46:09