utility class for keeping the gl matrix stack push/pop operations paired up correctly.
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#include <LeapUtilGL.h>
utility class for keeping the gl matrix stack push/pop operations paired up correctly.
Definition at line 81 of file LeapUtilGL.h.
◆ GLMatrixScope()
LeapUtilGL::GLMatrixScope::GLMatrixScope |
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◆ ~GLMatrixScope()
LeapUtilGL::GLMatrixScope::~GLMatrixScope |
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◆ m_dummy
int LeapUtilGL::GLMatrixScope::m_dummy |
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The documentation for this class was generated from the following file: