#include <string>
#include <vector>
#include <opencv/cv.hpp>
#include <opencv/cxcore.hpp>
#include <opencv/cvaux.hpp>
#include <image_geometry/stereo_camera_model.h>
#include <boost/thread/mutex.hpp>
#include <boost/bind.hpp>
#include <boost/thread/thread.hpp>
#include <boost/thread/condition.hpp>
Go to the source code of this file.
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struct | people::Box2D3D |
| A structure for holding information about boxes in 2d and 3d. More...
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struct | people::Face |
| A structure containing the person's identifying data. More...
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class | people::Faces |
| Contains a list of faces and functions that can be performed on that list. This includes utility tasks such as set/get data, to more complicated tasks such as detection or tracking. More...
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◆ FACE_SEP_DIST_M
#define FACE_SEP_DIST_M 1.0 |
Default separation distance for associating faces. Only use this for initialization.
Definition at line 61 of file faces.h.
◆ FACE_SIZE_MAX_M
#define FACE_SIZE_MAX_M 0.5 |
Default maximum face size, in meters. Only use this for initialization.
Definition at line 58 of file faces.h.
◆ FACE_SIZE_MIN_M
#define FACE_SIZE_MIN_M 0.1 |
Default minimum face size, in meters. Only use this for initialization.
Definition at line 57 of file faces.h.
◆ MAX_FACE_Z_M
Default maximum distance from the camera, in meters. Only use for initialization.
Definition at line 59 of file faces.h.