The ForceFailureNode returns always FAILURE or RUNNING. More...
#include <force_failure_node.h>

Public Member Functions | |
| ForceFailureNode (const std::string &name) | |
Public Member Functions inherited from BT::DecoratorNode | |
| const TreeNode * | child () const |
| TreeNode * | child () |
| DecoratorNode (const std::string &name, const NodeConfiguration &config) | |
| NodeStatus | executeTick () override |
| The method that should be used to invoke tick() and setStatus();. More... | |
| virtual void | halt () override |
| The method used to interrupt the execution of this node. More... | |
| void | haltChild () |
| Same as resetChild() More... | |
| void | resetChild () |
| void | setChild (TreeNode *child) |
| virtual NodeType | type () const override |
| virtual | ~DecoratorNode () override=default |
Public Member Functions inherited from BT::TreeNode | |
| const NodeConfiguration & | config () const |
| void | emitStateChanged () |
| template<typename T > | |
| Result | getInput (const std::string &key, T &destination) const |
| template<typename T > | |
| Optional< T > | getInput (const std::string &key) const |
| StringView | getRawPortValue (const std::string &key) const |
| bool | isHalted () const |
| const std::string & | name () const |
| Name of the instance, not the type. More... | |
| const std::string & | registrationName () const |
| registrationName is the ID used by BehaviorTreeFactory to create an instance. More... | |
| template<typename T > | |
| Result | setOutput (const std::string &key, const T &value) |
| void | setPostTickOverrideFunction (PostTickOverrideCallback callback) |
| void | setPreTickOverrideFunction (PreTickOverrideCallback callback) |
| NodeStatus | status () const |
| StatusChangeSubscriber | subscribeToStatusChange (StatusChangeCallback callback) |
| subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. More... | |
| TreeNode (std::string name, NodeConfiguration config) | |
| TreeNode main constructor. More... | |
| uint16_t | UID () const |
| BT::NodeStatus | waitValidStatus () |
| virtual | ~TreeNode ()=default |
Private Member Functions | |
| virtual BT::NodeStatus | tick () override |
| Method to be implemented by the user. More... | |
The ForceFailureNode returns always FAILURE or RUNNING.
Definition at line 22 of file force_failure_node.h.
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inline |
Definition at line 25 of file force_failure_node.h.
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inlineoverrideprivatevirtual |
Method to be implemented by the user.
Implements BT::TreeNode.
Definition at line 36 of file force_failure_node.h.