#include <control_node.h>

Public Member Functions | |
| void | addChild (TreeNode *child) |
| The method used to add nodes to the children vector. More... | |
| const TreeNode * | child (size_t index) const |
| const std::vector< TreeNode * > & | children () const |
| size_t | childrenCount () const |
| ControlNode (const std::string &name, const NodeConfiguration &config) | |
| virtual void | halt () override |
| void | haltChild (size_t i) |
| void | haltChildren () |
| same as resetChildren() More... | |
| void | haltChildren (size_t first) |
| void | resetChildren () |
| virtual NodeType | type () const override final |
| virtual | ~ControlNode () override=default |
Public Member Functions inherited from BT::TreeNode | |
| const NodeConfiguration & | config () const |
| void | emitStateChanged () |
| virtual BT::NodeStatus | executeTick () |
| The method that should be used to invoke tick() and setStatus();. More... | |
| template<typename T > | |
| Result | getInput (const std::string &key, T &destination) const |
| template<typename T > | |
| Optional< T > | getInput (const std::string &key) const |
| StringView | getRawPortValue (const std::string &key) const |
| bool | isHalted () const |
| const std::string & | name () const |
| Name of the instance, not the type. More... | |
| const std::string & | registrationName () const |
| registrationName is the ID used by BehaviorTreeFactory to create an instance. More... | |
| template<typename T > | |
| Result | setOutput (const std::string &key, const T &value) |
| void | setPostTickOverrideFunction (PostTickOverrideCallback callback) |
| void | setPreTickOverrideFunction (PreTickOverrideCallback callback) |
| NodeStatus | status () const |
| StatusChangeSubscriber | subscribeToStatusChange (StatusChangeCallback callback) |
| subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. More... | |
| TreeNode (std::string name, NodeConfiguration config) | |
| TreeNode main constructor. More... | |
| uint16_t | UID () const |
| BT::NodeStatus | waitValidStatus () |
| virtual | ~TreeNode ()=default |
Protected Attributes | |
| std::vector< TreeNode * > | children_nodes_ |
Definition at line 21 of file control_node.h.
| BT::ControlNode::ControlNode | ( | const std::string & | name, |
| const NodeConfiguration & | config | ||
| ) |
Definition at line 18 of file control_node.cpp.
|
overridevirtualdefault |
| void BT::ControlNode::addChild | ( | TreeNode * | child | ) |
The method used to add nodes to the children vector.
Definition at line 22 of file control_node.cpp.
|
inline |
Definition at line 38 of file control_node.h.
| const std::vector< TreeNode * > & BT::ControlNode::children | ( | ) | const |
Definition at line 49 of file control_node.cpp.
| size_t BT::ControlNode::childrenCount | ( | ) | const |
Definition at line 27 of file control_node.cpp.
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overridevirtual |
The method used to interrupt the execution of a RUNNING node. Only Async nodes that may return RUNNING should implement it.
Implements BT::TreeNode.
Reimplemented in BT::ParallelNode, BT::SwitchNode< NUM_CASES >, BT::IfThenElseNode, BT::SequenceStarNode, BT::SequenceNode, BT::WhileDoElseNode, BT::FallbackNode, and BT::ManualSelectorNode.
Definition at line 32 of file control_node.cpp.
| void BT::ControlNode::haltChild | ( | size_t | i | ) |
Definition at line 54 of file control_node.cpp.
| void BT::ControlNode::haltChildren | ( | ) |
same as resetChildren()
Definition at line 64 of file control_node.cpp.
| void BT::ControlNode::haltChildren | ( | size_t | first | ) |
Definition at line 72 of file control_node.cpp.
| void BT::ControlNode::resetChildren | ( | ) |
Set the status of all children to IDLE. also send a halt() signal to all RUNNING children
Definition at line 37 of file control_node.cpp.
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inlinefinaloverridevirtual |
Implements BT::TreeNode.
Definition at line 53 of file control_node.h.
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protected |
Definition at line 24 of file control_node.h.