#include "GlutViewer.h"
#include "Rotation.h"
#include "Platform.h"
Go to the source code of this file.
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int | a_argc |
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char ** | a_argv |
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int | ar_window |
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float | azim = 0.0 |
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int | cur_button |
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float | elev = 0.0 |
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int | height |
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unsigned char * | image =0 |
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vector< Drawable * > | items |
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float | jaw = 0.0 |
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float | jawx |
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float | jawy |
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float | jawz |
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double | modelview_mat [16] = { 1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1 } |
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Mutex | mutex_items |
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float | off_x =0 |
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float | off_y =0 |
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float | panx = 0.0 |
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float | pany = 0.0 |
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double | proj_mat [16] |
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float | rad = 0.0 |
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Threads | threads |
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int | vr_window |
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int | width |
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◆ glut_thread()
static void* glut_thread |
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void * |
lpThreadParameter | ) |
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static |
◆ a_argc
◆ a_argv
◆ ar_window
◆ azim
◆ cur_button
◆ elev
◆ height
◆ image
- Examples:
- SampleCamCalib.cpp, SampleCvTestbed.cpp, SampleIntegralImage.cpp, SampleLabeling.cpp, SampleMarkerDetector.cpp, SampleMarkerHide.cpp, SampleMarkerlessDetector.cpp, SampleMultiMarker.cpp, SampleMultiMarkerBundle.cpp, SamplePointcloud.cpp, and SampleTrack.cpp.
Definition at line 155 of file GlutViewer.cpp.
◆ items
◆ jaw
◆ jawx
◆ jawy
◆ jawz
◆ modelview_mat
double modelview_mat[16] = { 1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1 } |
◆ mutex_items
◆ off_x
◆ off_y
◆ panx
◆ pany
◆ proj_mat
◆ rad
◆ threads
◆ vr_window
◆ width