#include <mvsim/WorldElements/ElevationMap.h>#include <mvsim/World.h>#include <mvsim/VehicleBase.h>#include "xml_utils.h"#include <mrpt/opengl/COpenGLScene.h>#include <mrpt/opengl/CPointCloud.h>#include <mrpt/tfest.h>#include <rapidxml.hpp>
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Functions | |
| float | calcz (const mrpt::math::TPoint3Df &p1, const mrpt::math::TPoint3Df &p2, const mrpt::math::TPoint3Df &p3, float x, float y) |
| float calcz | ( | const mrpt::math::TPoint3Df & | p1, |
| const mrpt::math::TPoint3Df & | p2, | ||
| const mrpt::math::TPoint3Df & | p3, | ||
| float | x, | ||
| float | y | ||
| ) |
Definition at line 276 of file ElevationMap.cpp.