#include "geometric_shapes/shapes.h"#include <eigen_stl_containers/eigen_stl_containers.h>#include <random_numbers/random_numbers.h>#include <Eigen/Core>#include <Eigen/Geometry>#include <memory>#include <vector>

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Classes | |
| class | bodies::Body |
| A body is a shape + its pose. Point inclusion, ray intersection can be tested, volumes and bounding spheres can be computed. More... | |
| class | bodies::BodyVector |
| A vector of Body objects. More... | |
| struct | bodies::BoundingCylinder |
| Definition of a cylinder. More... | |
| struct | bodies::BoundingSphere |
| Definition of a sphere that bounds another object. More... | |
| class | bodies::Box |
| Definition of a box. More... | |
| class | bodies::ConvexMesh |
| Definition of a convex mesh. Convex hull is computed for a given shape::Mesh. More... | |
| class | bodies::Cylinder |
| Definition of a cylinder. More... | |
| struct | bodies::ConvexMesh::MeshData |
| class | bodies::Sphere |
| Definition of a sphere. More... | |
Namespaces | |
| bodies | |
| This set of classes allows quickly detecting whether a given point is inside an object or not. This capability is useful when removing points from inside the robot (when the robot sees its arms, for example). | |
Typedefs | |
| typedef std::shared_ptr< const Body > | bodies::BodyConstPtr |
| Shared pointer to a const Body. More... | |
| typedef std::shared_ptr< Body > | bodies::BodyPtr |
| Shared pointer to a Body. More... | |