#include <StaticMesh.hpp>

Public Member Functions | |
| virtual void | finalize () |
| uintArr | getIndices () |
| float * | getNormals () |
| size_t | getNumberOfFaces () |
| size_t | getNumberOfVertices () |
| int | getRenderMode () |
| floatArr | getVertices () |
| void | render () |
| virtual void | savePLY (string filename) |
| virtual void | setName (string name) |
| void | setRenderMode (int mode) |
| StaticMesh () | |
| StaticMesh (const StaticMesh &o) | |
| StaticMesh (MeshBufferPtr buffer, string name="") | |
| StaticMesh (ModelPtr model, string name="") | |
| ~StaticMesh () | |
Public Member Functions inherited from lvr2::Renderable | |
| void | accel (bool invert=0) |
| BoundingBox< Vec > * | boundingBox () |
| void | compileAxesList () |
| Matrix4< Vec > | getTransformation () |
| bool | isActive () |
| bool | isSelected () |
| void | lift (bool invert=0) |
| float | lineWidth () |
| virtual ModelPtr | model () |
| void | moveX (bool invert=0) |
| void | moveY (bool invert=0) |
| void | moveZ (bool invert=0) |
| string | Name () |
| void | pitch (bool invert=0) |
| float | pointSize () |
| Renderable () | |
| Renderable (const Renderable &other) | |
| Renderable (Matrix4< Vec > m, string name) | |
| Renderable (string name) | |
| void | roll (bool invert=0) |
| void | rotX (bool invert=0) |
| void | rotY (bool invert=0) |
| void | rotZ (bool invert=0) |
| void | scale (float s) |
| void | setActive (bool a) |
| void | setLineWidth (float width) |
| void | setPointSize (float size) |
| void | setRotationSpeed (float s) |
| void | setSelected (bool s) |
| void | setTransformationMatrix (Matrix4< Vec > m) |
| void | setTranslationSpeed (float s) |
| void | setVisible (bool s) |
| void | showAxes (bool on) |
| void | strafe (bool invert=0) |
| void | toggle () |
| void | yaw (bool invert=0) |
| virtual | ~Renderable () |
Protected Member Functions | |
| void | compileColoredMeshList () |
| void | compileNameList () |
| void | compileWireframeList () |
| void | readPly (string filename) |
| void | setColorMaterial (float r, float g, float b) |
Protected Member Functions inherited from lvr2::Renderable | |
| void | computeMatrix () |
| virtual void | transform () |
Protected Attributes | |
| unsigned char * | m_blackColors |
| int | m_coloredMeshList |
| ucharArr | m_colors |
| float * | m_faceNormals |
| indexArray | m_faces |
| bool | m_finalized |
| bool | m_haveMaterials |
| int | m_nameList |
| floatArr | m_normals |
| size_t | m_numFaces |
| size_t | m_numMaterials |
| size_t | m_numVertices |
| int | m_renderMode |
| floatArr | m_vertices |
| int | m_wireframeList |
Protected Attributes inherited from lvr2::Renderable | |
| bool | m_active |
| int | m_activeListIndex |
| int | m_axesListIndex |
| BoundingBox< Vec > * | m_boundingBox |
| float | m_lineWidth |
| int | m_listIndex |
| ModelPtr | m_model |
| string | m_name |
| float | m_pointSize |
| Vec | m_position |
| float | m_rotationSpeed |
| float | m_scaleFactor |
| bool | m_selected |
| bool | m_showAxes |
| Matrix4< Vec > | m_transformation |
| float | m_translationSpeed |
| bool | m_visible |
| Normal< typename Vec::CoordType > | m_xAxis |
| Normal< typename Vec::CoordType > | m_yAxis |
| Normal< typename Vec::CoordType > | m_z_Axis |
Private Member Functions | |
| void | calcBoundingBox () |
| void | init (MeshBufferPtr mesh) |
| void | interpolateNormals () |
| void | setDefaultColors () |
Additional Inherited Members | |
Public Types inherited from lvr2::Renderable | |
| using | Vec = BaseVector< float > |
Definition at line 75 of file StaticMesh.hpp.
| lvr2::StaticMesh::StaticMesh | ( | ) |
Definition at line 42 of file StaticMesh.cpp.
| lvr2::StaticMesh::StaticMesh | ( | ModelPtr | model, |
| string | name = "" |
||
| ) |
Definition at line 64 of file StaticMesh.cpp.
| lvr2::StaticMesh::StaticMesh | ( | MeshBufferPtr | buffer, |
| string | name = "" |
||
| ) |
Definition at line 80 of file StaticMesh.cpp.
| lvr2::StaticMesh::StaticMesh | ( | const StaticMesh & | o | ) |
Definition at line 147 of file StaticMesh.cpp.
| lvr2::StaticMesh::~StaticMesh | ( | ) |
Definition at line 191 of file StaticMesh.cpp.
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private |
Definition at line 381 of file StaticMesh.cpp.
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protected |
Definition at line 237 of file StaticMesh.cpp.
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protected |
Definition at line 279 of file StaticMesh.cpp.
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protected |
Definition at line 203 of file StaticMesh.cpp.
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virtual |
Definition at line 199 of file StaticMesh.cpp.
| uintArr lvr2::StaticMesh::getIndices | ( | ) |
Definition at line 393 of file StaticMesh.cpp.
| float * lvr2::StaticMesh::getNormals | ( | ) |
Definition at line 407 of file StaticMesh.cpp.
| size_t lvr2::StaticMesh::getNumberOfFaces | ( | ) |
Definition at line 418 of file StaticMesh.cpp.
| size_t lvr2::StaticMesh::getNumberOfVertices | ( | ) |
Definition at line 414 of file StaticMesh.cpp.
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inline |
Definition at line 98 of file StaticMesh.hpp.
| floatArr lvr2::StaticMesh::getVertices | ( | ) |
Definition at line 400 of file StaticMesh.cpp.
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private |
Definition at line 96 of file StaticMesh.cpp.
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private |
Definition at line 302 of file StaticMesh.cpp.
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protected |
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inlinevirtual |
Implements lvr2::Renderable.
Reimplemented in lvr2::TexturedMesh.
Definition at line 144 of file StaticMesh.hpp.
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virtual |
Definition at line 423 of file StaticMesh.cpp.
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protected |
Definition at line 176 of file StaticMesh.cpp.
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private |
Definition at line 370 of file StaticMesh.cpp.
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virtual |
Reimplemented from lvr2::Renderable.
Definition at line 273 of file StaticMesh.cpp.
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inline |
Definition at line 97 of file StaticMesh.hpp.
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protected |
Definition at line 124 of file StaticMesh.hpp.
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protected |
Definition at line 138 of file StaticMesh.hpp.
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protected |
Definition at line 123 of file StaticMesh.hpp.
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protected |
Definition at line 121 of file StaticMesh.hpp.
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Definition at line 126 of file StaticMesh.hpp.
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Definition at line 128 of file StaticMesh.hpp.
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protected |
Definition at line 129 of file StaticMesh.hpp.
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protected |
Definition at line 140 of file StaticMesh.hpp.
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protected |
Definition at line 120 of file StaticMesh.hpp.
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protected |
Definition at line 132 of file StaticMesh.hpp.
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Definition at line 133 of file StaticMesh.hpp.
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protected |
Definition at line 131 of file StaticMesh.hpp.
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protected |
Definition at line 135 of file StaticMesh.hpp.
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Definition at line 122 of file StaticMesh.hpp.
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protected |
Definition at line 139 of file StaticMesh.hpp.