StereoRectification structure. More...
#include <StereoRectification.hpp>
Public Attributes | |
| CameraBoardSocket | leftCameraSocket = CameraBoardSocket::AUTO |
| std::vector< std::vector< float > > | rectifiedRotationLeft |
| std::vector< std::vector< float > > | rectifiedRotationRight |
| CameraBoardSocket | rightCameraSocket = CameraBoardSocket::AUTO |
StereoRectification structure.
Definition at line 11 of file StereoRectification.hpp.
| CameraBoardSocket dai::StereoRectification::leftCameraSocket = CameraBoardSocket::AUTO |
Definition at line 13 of file StereoRectification.hpp.
| std::vector<std::vector<float> > dai::StereoRectification::rectifiedRotationLeft |
Definition at line 12 of file StereoRectification.hpp.
| std::vector<std::vector<float> > dai::StereoRectification::rectifiedRotationRight |
Definition at line 12 of file StereoRectification.hpp.
| CameraBoardSocket dai::StereoRectification::rightCameraSocket = CameraBoardSocket::AUTO |
Definition at line 13 of file StereoRectification.hpp.