include
actionlib
client
simple_goal_state.h
Go to the documentation of this file.
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2008, Willow Garage, Inc.
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#ifndef ACTIONLIB__CLIENT__SIMPLE_GOAL_STATE_H_
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#define ACTIONLIB__CLIENT__SIMPLE_GOAL_STATE_H_
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#include <string>
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#include "
ros/console.h
"
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namespace
actionlib
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{
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class
SimpleGoalState
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{
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public
:
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enum
StateEnum
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{
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PENDING
,
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ACTIVE
,
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DONE
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};
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SimpleGoalState
(
const
StateEnum
& state)
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:
state_
(state) {}
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inline
bool
operator==
(
const
SimpleGoalState
& rhs)
const
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{
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return
state_
== rhs.state_;
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}
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inline
bool
operator==
(
const
SimpleGoalState::StateEnum
& rhs)
const
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{
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return
state_
== rhs;
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}
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inline
bool
operator!=
(
const
SimpleGoalState::StateEnum
& rhs)
const
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{
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return
!(*
this
== rhs);
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}
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inline
bool
operator!=
(
const
SimpleGoalState
& rhs)
const
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{
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return
!(*
this
== rhs);
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}
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std::string
toString
()
const
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{
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switch
(
state_
) {
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case
PENDING
:
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return
"PENDING"
;
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case
ACTIVE
:
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return
"ACTIVE"
;
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case
DONE
:
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return
"DONE"
;
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default
:
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ROS_ERROR_NAMED
(
"actionlib"
,
"BUG: Unhandled SimpleGoalState: %u"
,
state_
);
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break
;
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}
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return
"BUG-UNKNOWN"
;
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}
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StateEnum
state_
;
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private
:
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SimpleGoalState
();
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};
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}
// namespace actionlib
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#endif // ACTIONLIB__CLIENT__SIMPLE_GOAL_STATE_H_
actionlib::SimpleGoalState::operator!=
bool operator!=(const SimpleGoalState::StateEnum &rhs) const
Definition:
simple_goal_state.h:136
actionlib::SimpleGoalState::DONE
@ DONE
Definition:
simple_goal_state.h:152
ROS_ERROR_NAMED
#define ROS_ERROR_NAMED(name,...)
console.h
actionlib::SimpleGoalState::SimpleGoalState
SimpleGoalState()
actionlib
Definition:
action_definition.h:40
actionlib::SimpleGoalState::ACTIVE
@ ACTIVE
Definition:
simple_goal_state.h:151
actionlib::SimpleGoalState::StateEnum
StateEnum
Defines the various states the SimpleGoalState can be in.
Definition:
simple_goal_state.h:116
actionlib::SimpleGoalState::toString
std::string toString() const
Definition:
simple_goal_state.h:146
actionlib::SimpleGoalState::state_
StateEnum state_
Definition:
simple_goal_state.h:162
actionlib::SimpleGoalState::PENDING
@ PENDING
Definition:
simple_goal_state.h:150
actionlib::SimpleGoalState::operator==
bool operator==(const SimpleGoalState &rhs) const
Definition:
simple_goal_state.h:126
actionlib
Author(s): Eitan Marder-Eppstein, Vijay Pradeep, Mikael Arguedas
autogenerated on Fri May 19 2023 02:36:55