tcp_client.h
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32 
33 #ifndef TCP_CLIENT_H
34 #define TCP_CLIENT_H
35 
36 #ifndef FLATHEADERS
38 #else
39 #include "tcp_socket.h"
40 #endif
41 
42 
43 namespace industrial
44 {
45 namespace tcp_client
46 {
47 
48 
53 {
54 public:
55 
59  TcpClient();
60 
64  ~TcpClient();
65 
75  bool init(char *buff, int port_num);
76 
77  // Overrides
78  bool makeConnect();
79 
80 private:
81  bool connectSocketHandle();
82 
83 
84 };
85 
86 } //tcp_client
87 } //industrial
88 
89 #endif /* TCP_CLIENT_H */
industrial::tcp_client::TcpClient::TcpClient
TcpClient()
Constructor.
Definition: tcp_client.cpp:45
industrial::tcp_socket::TcpSocket
Definition: tcp_socket.h:66
industrial
Definition: byte_array.h:45
industrial::tcp_client::TcpClient::connectSocketHandle
bool connectSocketHandle()
Definition: tcp_client.cpp:118
industrial::tcp_client::TcpClient::~TcpClient
~TcpClient()
Destructor.
Definition: tcp_client.cpp:50
industrial::tcp_client::TcpClient::init
bool init(char *buff, int port_num)
initializes TCP client socket. Object can either be a client OR a server, NOT BOTH.
Definition: tcp_client.cpp:55
industrial::tcp_client::TcpClient::makeConnect
bool makeConnect()
connects to the remote host
Definition: tcp_client.cpp:91
industrial::tcp_client::TcpClient
Defines TCP client functions.
Definition: tcp_client.h:52
tcp_socket.h


simple_message
Author(s): Shaun Edwards
autogenerated on Wed Mar 2 2022 00:24:53