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FCL_REAL | _computeDistanceForCase1 (const Vec3f &T, const Vec3f &a, const Vec3f &b, const Matrix3f &Bf) |
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FCL_REAL | _computeDistanceForCase2 (const Matrix3f &B, const Vec3f &T, const Vec3f &a, const Vec3f &b, const Matrix3f &Bf) |
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bool | distance (const Matrix3f &B, const Vec3f &T, const Vec3f &a, const Vec3f &b, FCL_REAL &distance) |
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bool | originalWithLowerBound (const Matrix3f &B, const Vec3f &T, const Vec3f &a, const Vec3f &b, const FCL_REAL &breakDistance2, FCL_REAL &squaredLowerBoundDistance) |
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bool | originalWithNoLowerBound (const Matrix3f &B, const Vec3f &T, const Vec3f &a, const Vec3f &b, const FCL_REAL &, FCL_REAL &squaredLowerBoundDistance) |
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int | separatingAxisId (const Matrix3f &B, const Vec3f &T, const Vec3f &a, const Vec3f &b, const FCL_REAL &breakDistance2, FCL_REAL &squaredLowerBoundDistance) |
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bool | withManualLoopUnrolling_1 (const Matrix3f &B, const Vec3f &T, const Vec3f &a, const Vec3f &b, const FCL_REAL &breakDistance2, FCL_REAL &squaredLowerBoundDistance) |
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bool | withManualLoopUnrolling_2 (const Matrix3f &B, const Vec3f &T, const Vec3f &a, const Vec3f &b, const FCL_REAL &breakDistance2, FCL_REAL &squaredLowerBoundDistance) |
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bool | withPartialTemplateLoopUnrolling_1 (const Matrix3f &B, const Vec3f &T, const Vec3f &a, const Vec3f &b, const FCL_REAL &breakDistance2, FCL_REAL &squaredLowerBoundDistance) |
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bool | withRuntimeLoop (const Matrix3f &B, const Vec3f &T, const Vec3f &a, const Vec3f &b, const FCL_REAL &breakDistance2, FCL_REAL &squaredLowerBoundDistance) |
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bool | withTemplateLoopUnrolling_1 (const Matrix3f &B, const Vec3f &T, const Vec3f &a, const Vec3f &b, const FCL_REAL &breakDistance2, FCL_REAL &squaredLowerBoundDistance) |
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