collision_node.h
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35 
38 #ifndef HPP_FCL_COLLISION_NODE_H
39 #define HPP_FCL_COLLISION_NODE_H
40 
42 
43 #include <hpp/fcl/BVH/BVH_front.h>
46 
50 namespace hpp {
51 namespace fcl {
52 
61 HPP_FCL_DLLAPI void collide(CollisionTraversalNodeBase* node,
62  const CollisionRequest& request,
63  CollisionResult& result,
64  BVHFrontList* front_list = NULL,
65  bool recursive = true);
66 
69 HPP_FCL_DLLAPI void distance(DistanceTraversalNodeBase* node,
70  BVHFrontList* front_list = NULL,
71  unsigned int qsize = 2);
72 } // namespace fcl
73 
74 } // namespace hpp
75 
77 
78 #endif
hpp::fcl::BVHFrontList
std::list< BVHFrontNode > BVHFrontList
BVH front list is a list of front nodes.
Definition: BVH_front.h:67
hpp::fcl::distance
HPP_FCL_DLLAPI FCL_REAL distance(const Matrix3f &R0, const Vec3f &T0, const kIOS &b1, const kIOS &b2, Vec3f *P=NULL, Vec3f *Q=NULL)
Approximate distance between two kIOS bounding volumes.
Definition: kIOS.cpp:181
traversal_node_base.h
hpp::fcl::collide
HPP_FCL_DLLAPI std::size_t collide(const CollisionObject *o1, const CollisionObject *o2, const CollisionRequest &request, CollisionResult &result)
Main collision interface: given two collision objects, and the requirements for contacts,...
Definition: src/collision.cpp:63
hpp
Main namespace.
Definition: broadphase_bruteforce.h:44
BVH_front.h
traversal_node_bvhs.h


hpp-fcl
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autogenerated on Fri Jan 26 2024 03:46:13