src
math
motion
taylor_model
taylor_vector.cpp
Go to the documentation of this file.
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/*
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2011-2014, Willow Garage, Inc.
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* Copyright (c) 2014-2016, Open Source Robotics Foundation
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Open Source Robotics Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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// This code is based on code developed by Stephane Redon at UNC and Inria for the CATCH library: http://graphics.ewha.ac.kr/CATCH/
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#include "
fcl/math/motion/taylor_model/taylor_vector-inl.h
"
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namespace
fcl
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{
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//==============================================================================
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template
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class
TVector3<double>
;
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//==============================================================================
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template
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void
generateTVector3ForLinearFunc
(
TVector3<double>
& v,
const
Vector3<double>& position,
const
Vector3<double>& velocity);
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//==============================================================================
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template
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TVector3<double>
operator *
(
const
Vector3<double>& v,
const
TaylorModel<double>
& a);
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//==============================================================================
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template
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TVector3<double>
operator +
(
const
Vector3<double>& v1,
const
TVector3<double>
& v2);
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//==============================================================================
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template
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TVector3<double>
operator -
(
const
Vector3<double>& v1,
const
TVector3<double>
& v2);
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}
// namespace fcl
fcl::TVector3< double >
template class FCL_EXPORT TVector3< double >
fcl::operator-
template TMatrix3< double > operator-(const Matrix3< double > &m1, const TMatrix3< double > &m2)
fcl::generateTVector3ForLinearFunc
template void generateTVector3ForLinearFunc(TVector3< double > &v, const Vector3< double > &position, const Vector3< double > &velocity)
taylor_vector-inl.h
fcl::TaylorModel< double >
template class FCL_EXPORT TaylorModel< double >
fcl::operator*
template TMatrix3< double > operator*(const Matrix3< double > &m, const TaylorModel< double > &a)
fcl
Main namespace.
Definition:
broadphase_bruteforce-inl.h:45
fcl::operator+
template TMatrix3< double > operator+(const Matrix3< double > &m1, const TMatrix3< double > &m2)
fcl
Author(s):
autogenerated on Tue Dec 5 2023 03:40:49