template bool projectInTriangle(const Vector3< double > &p1, const Vector3< double > &p2, const Vector3< double > &p3, const Vector3< double > &normal, const Vector3< double > &p)
template bool sphereTriangleIntersect(const Sphere< double > &s, const Transform3< double > &tf, const Vector3< double > &P1, const Vector3< double > &P2, const Vector3< double > &P3, Vector3< double > *contact_points, double *penetration_depth, Vector3< double > *normal_)
template bool sphereTriangleDistance(const Sphere< double > &sp, const Transform3< double > &tf, const Vector3< double > &P1, const Vector3< double > &P2, const Vector3< double > &P3, double *dist)