Namespaces | Enumerations | Functions
geometric_shape_to_BVH_model.h File Reference
#include "fcl/geometry/bvh/BVH_model.h"
#include "fcl/geometry/shape/box.h"
#include "fcl/geometry/shape/capsule.h"
#include "fcl/geometry/shape/cone.h"
#include "fcl/geometry/shape/convex.h"
#include "fcl/geometry/shape/cylinder.h"
#include "fcl/geometry/shape/ellipsoid.h"
#include "fcl/geometry/shape/halfspace.h"
#include "fcl/geometry/shape/plane.h"
#include "fcl/geometry/shape/sphere.h"
#include "fcl/geometry/shape/triangle_p.h"
#include "fcl/geometry/geometric_shape_to_BVH_model-inl.h"
Include dependency graph for geometric_shape_to_BVH_model.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Namespaces

 fcl
 Main namespace.
 

Enumerations

enum  fcl::FinalizeModel { fcl::FinalizeModel::DO, fcl::FinalizeModel::DONT }
 enum class used to indicate whether we simply want to add more primitives to the model or finalize it. More...
 

Functions

template<typename BV >
int fcl::generateBVHModel (BVHModel< BV > &model, const Box< typename BV::S > &shape, const Transform3< typename BV::S > &pose, FinalizeModel finalize_model=FinalizeModel::DO)
 Generate BVH model from box. More...
 
template<typename BV >
int fcl::generateBVHModel (BVHModel< BV > &model, const Cone< typename BV::S > &shape, const Transform3< typename BV::S > &pose, unsigned int circle_split_tot, unsigned int h_num, FinalizeModel finalize_model=FinalizeModel::DO)
 Generate BVH model from cone. More...
 
template<typename BV >
int fcl::generateBVHModel (BVHModel< BV > &model, const Cone< typename BV::S > &shape, const Transform3< typename BV::S > &pose, unsigned int circle_split_tot_for_unit_cone, FinalizeModel finalize_model=FinalizeModel::DO)
 Generate BVH model from cone. More...
 
template<typename BV >
int fcl::generateBVHModel (BVHModel< BV > &model, const Cylinder< typename BV::S > &shape, const Transform3< typename BV::S > &pose, unsigned int circle_split_tot, unsigned int h_num, FinalizeModel finalize_model=FinalizeModel::DO)
 Generate BVH model from cylinder, given the number of segments along circle and the number of segments along axis. More...
 
template<typename BV >
int fcl::generateBVHModel (BVHModel< BV > &model, const Cylinder< typename BV::S > &shape, const Transform3< typename BV::S > &pose, unsigned int circle_split_tot_for_unit_cylinder, FinalizeModel finalize_model=FinalizeModel::DO)
 Generate BVH model from cylinder. More...
 
template<typename BV >
int fcl::generateBVHModel (BVHModel< BV > &model, const Ellipsoid< typename BV::S > &shape, const Transform3< typename BV::S > &pose, unsigned int n_faces_for_unit_ellipsoid, FinalizeModel finalize_model=FinalizeModel::DO)
 Generate BVH model from ellipsoid. More...
 
template<typename BV >
int fcl::generateBVHModel (BVHModel< BV > &model, const Ellipsoid< typename BV::S > &shape, const Transform3< typename BV::S > &pose, unsigned int seg, unsigned int ring, FinalizeModel finalize_model=FinalizeModel::DO)
 Generate BVH model from ellipsoid. More...
 
template<typename BV >
int fcl::generateBVHModel (BVHModel< BV > &model, const Sphere< typename BV::S > &shape, const Transform3< typename BV::S > &pose, unsigned int n_faces_for_unit_sphere, FinalizeModel finalize_model=FinalizeModel::DO)
 Generate BVH model from sphere. More...
 
template<typename BV >
int fcl::generateBVHModel (BVHModel< BV > &model, const Sphere< typename BV::S > &shape, const Transform3< typename BV::S > &pose, unsigned int seg, unsigned int ring, FinalizeModel finalize_model=FinalizeModel::DO)
 Generate BVH model from sphere. More...
 


fcl
Author(s):
autogenerated on Tue Dec 5 2023 03:40:49