include
fcl
narrowphase
detail
traversal
collision_node.h
Go to the documentation of this file.
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/*
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2011-2014, Willow Garage, Inc.
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* Copyright (c) 2014-2016, Open Source Robotics Foundation
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Open Source Robotics Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef FCL_COLLISION_NODE_H
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#define FCL_COLLISION_NODE_H
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#include "
fcl/geometry/bvh/detail/BVH_front.h
"
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#include "
fcl/narrowphase/detail/traversal/traversal_recurse.h
"
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#include "
fcl/narrowphase/detail/traversal/collision/collision_traversal_node_base.h
"
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#include "
fcl/narrowphase/detail/traversal/collision/mesh_collision_traversal_node.h
"
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#include "
fcl/narrowphase/detail/traversal/distance/distance_traversal_node_base.h
"
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namespace
fcl
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{
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namespace
detail
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{
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template
<
typename
S>
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FCL_EXPORT
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void
collide
(CollisionTraversalNodeBase<S>* node,
BVHFrontList
* front_list =
nullptr
);
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template
<
typename
S>
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FCL_EXPORT
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void
selfCollide
(CollisionTraversalNodeBase<S>* node,
BVHFrontList
* front_list =
nullptr
);
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template
<
typename
S>
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FCL_EXPORT
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void
distance
(DistanceTraversalNodeBase<S>* node,
BVHFrontList
* front_list =
nullptr
,
int
qsize = 2);
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template
<
typename
S>
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FCL_EXPORT
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void
collide2
(MeshCollisionTraversalNodeOBB<S>* node,
BVHFrontList
* front_list =
nullptr
);
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template
<
typename
S>
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FCL_EXPORT
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void
collide2
(MeshCollisionTraversalNodeRSS<S>* node,
BVHFrontList
* front_list =
nullptr
);
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}
// namespace detail
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}
// namespace fcl
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#include "
fcl/narrowphase/detail/traversal/collision_node-inl.h
"
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#endif
mesh_collision_traversal_node.h
collision_node-inl.h
fcl::detail::selfCollide
template void selfCollide(CollisionTraversalNodeBase< double > *node, BVHFrontList *front_list)
fcl::detail::collide
template void collide(CollisionTraversalNodeBase< double > *node, BVHFrontList *front_list)
BVH_front.h
fcl::detail::distance
template void distance(DistanceTraversalNodeBase< double > *node, BVHFrontList *front_list, int qsize)
distance_traversal_node_base.h
traversal_recurse.h
collision_traversal_node_base.h
fcl::detail::BVHFrontList
std::list< BVHFrontNode > BVHFrontList
BVH front list is a list of front nodes.
Definition:
BVH_front.h:69
fcl
Main namespace.
Definition:
broadphase_bruteforce-inl.h:45
fcl::detail::collide2
template void collide2(MeshCollisionTraversalNodeOBB< double > *node, BVHFrontList *front_list)
fcl
Author(s):
autogenerated on Tue Dec 5 2023 03:40:48