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def | __init__ (self, parent=None) |
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def | activeStateChangedHandle (self, id) |
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def | addState (self, id, name, initial, x, y, parentId) |
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def | addStateGraphicsItem (self, state) |
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def | addTransition (self, id, name, originId, destinationId, x, y) |
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def | createStateCanvas (self) |
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def | createTreeView (self) |
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def | emitActiveStateById (self, id) |
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def | emitLoadFromRoot (self) |
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def | emitRunningStateById (self, id) |
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def | getStateById (self, state, id) |
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def | getStateList (self, state, stateList) |
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def | loadFromRootHandle (self, id) |
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def | removeStateGraphicsItem (self, state) |
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def | runningStateChangedHandle (self, id) |
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def | stateDoubleClicked (self, stateGraphicsItem) |
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def | treeItemClicked (self, index) |
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def | upButtonClicked (self) |
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Definition at line 31 of file runtimegui.py.
def src.visualstates.codegen.python.runtimegui.RunTimeGui.__init__ |
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self, |
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parent = None |
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) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.activeStateChangedHandle |
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self, |
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id |
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) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.addState |
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self, |
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id, |
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name, |
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initial, |
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x, |
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y, |
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parentId |
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) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.addStateGraphicsItem |
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self, |
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state |
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) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.addTransition |
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self, |
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id, |
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name, |
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originId, |
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destinationId, |
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x, |
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y |
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) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.createStateCanvas |
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self | ) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.createTreeView |
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self | ) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.emitActiveStateById |
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self, |
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id |
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) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.emitLoadFromRoot |
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self | ) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.emitRunningStateById |
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self, |
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id |
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) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.getStateById |
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self, |
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state, |
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id |
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) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.getStateList |
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self, |
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state, |
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stateList |
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) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.loadFromRootHandle |
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self, |
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id |
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) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.removeStateGraphicsItem |
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self, |
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state |
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) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.runningStateChangedHandle |
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self, |
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id |
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) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.stateDoubleClicked |
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self, |
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stateGraphicsItem |
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) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.treeItemClicked |
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self, |
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index |
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) |
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def src.visualstates.codegen.python.runtimegui.RunTimeGui.upButtonClicked |
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self | ) |
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src.visualstates.codegen.python.runtimegui.RunTimeGui.activeState |
src.visualstates.codegen.python.runtimegui.RunTimeGui.activeStateChanged = pyqtSignal(int) |
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static |
src.visualstates.codegen.python.runtimegui.RunTimeGui.loadFromRoot = pyqtSignal(int) |
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static |
src.visualstates.codegen.python.runtimegui.RunTimeGui.logo |
src.visualstates.codegen.python.runtimegui.RunTimeGui.rootState |
src.visualstates.codegen.python.runtimegui.RunTimeGui.runningStateChanged = pyqtSignal(int) |
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static |
src.visualstates.codegen.python.runtimegui.RunTimeGui.scene |
src.visualstates.codegen.python.runtimegui.RunTimeGui.stateCanvas |
src.visualstates.codegen.python.runtimegui.RunTimeGui.states |
src.visualstates.codegen.python.runtimegui.RunTimeGui.transitions |
src.visualstates.codegen.python.runtimegui.RunTimeGui.treeModel |
src.visualstates.codegen.python.runtimegui.RunTimeGui.treeView |
src.visualstates.codegen.python.runtimegui.RunTimeGui.upButton |
The documentation for this class was generated from the following file: