validate_floats.h
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34 
35 #ifndef ROBOT_NAV_RVIZ_PLUGINS_VALIDATE_FLOATS_H
36 #define ROBOT_NAV_RVIZ_PLUGINS_VALIDATE_FLOATS_H
37 
38 #include <geometry_msgs/Pose2D.h>
39 #include <nav_grid/nav_grid_info.h>
40 #include <nav_2d_msgs/Path2D.h>
41 #include <nav_2d_msgs/Point2D.h>
42 #include <nav_2d_msgs/Polygon2D.h>
43 #include <nav_2d_msgs/ComplexPolygon2D.h>
44 #include <rviz/validate_floats.h>
45 #include <vector>
46 
47 namespace robot_nav_rviz_plugins
48 {
49 inline bool validateFloats(const nav_grid::NavGridInfo& info)
50 {
51  return rviz::validateFloats(info.resolution)
54 }
55 
56 inline bool validateFloats(const geometry_msgs::Pose2D& pose)
57 {
58  return rviz::validateFloats(pose.x)
59  && rviz::validateFloats(pose.y)
60  && rviz::validateFloats(pose.theta);
61 }
62 
63 inline bool validateFloats(const nav_2d_msgs::Point2D& point)
64 {
65  return rviz::validateFloats(point.x) && rviz::validateFloats(point.y);
66 }
67 
68 template <typename T>
69 inline bool validateFloats(const std::vector<T>& vec)
70 {
71  for (const auto& element : vec)
72  {
73  if (!validateFloats(element)) return false;
74  }
75  return true;
76 }
77 
78 inline bool validateFloats(const nav_2d_msgs::Path2D& msg)
79 {
80  return validateFloats(msg.poses);
81 }
82 
83 inline bool validateFloats(const nav_2d_msgs::Polygon2D& msg)
84 {
85  return validateFloats(msg.points);
86 }
87 
88 inline bool validateFloats(const nav_2d_msgs::ComplexPolygon2D& msg)
89 {
90  if (!validateFloats(msg.outer)) return false;
91  for (const auto& inner : msg.inner)
92  {
93  if (!validateFloats(inner)) return false;
94  }
95  return true;
96 }
97 
98 } // namespace robot_nav_rviz_plugins
99 
100 #endif // ROBOT_NAV_RVIZ_PLUGINS_VALIDATE_FLOATS_H
Several reusable pieces for displaying polygons.
bool validateFloats(const visualization_msgs::InteractiveMarker &msg)
bool validateFloats(const nav_grid::NavGridInfo &info)


robot_nav_rviz_plugins
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autogenerated on Sun Jan 10 2021 04:08:58