pinocchio::MotionRef< Vector6ArgType > Member List

This is the complete list of members for pinocchio::MotionRef< Vector6ArgType >, including all inherited members.

__div__(const OtherScalar &alpha) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
__mequ__(const MotionTpl< S1, O1 > &v)pinocchio::MotionRef< Vector6ArgType >inline
__mequ__(const MotionRef< Vector6ArgType > &v)pinocchio::MotionRef< Vector6ArgType >inline
MotionDense< MotionRef< Vector6ArgType > >::__mequ__(const MotionDense< M1 > &v)pinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
__minus__(const MotionTpl< S1, O1 > &v) const pinocchio::MotionRef< Vector6ArgType >inline
__minus__(const MotionRef< Vector6ArgType > &v) const pinocchio::MotionRef< Vector6ArgType >inline
MotionDense< MotionRef< Vector6ArgType > >::__minus__(const MotionDense< M1 > &v) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
__mult__(const OtherScalar &alpha) const pinocchio::MotionRef< Vector6ArgType >inline
__opposite__() constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
__pequ__(const MotionTpl< S1, O1 > &v)pinocchio::MotionRef< Vector6ArgType >inline
__pequ__(const MotionRef< Vector6ArgType > &v)pinocchio::MotionRef< Vector6ArgType >inline
MotionDense< MotionRef< Vector6ArgType > >::__pequ__(const MotionDense< M1 > &v)pinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
__plus__(const MotionTpl< S1, O1 > &v) const pinocchio::MotionRef< Vector6ArgType >inline
__plus__(const MotionRef< Vector6ArgType > &v) const pinocchio::MotionRef< Vector6ArgType >inline
MotionDense< MotionRef< Vector6ArgType > >::__plus__(const MotionDense< M1 > &v) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
angular() constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
angular()pinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
angular(const Eigen::MatrixBase< V3Like > &w)pinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
angular_impl() const pinocchio::MotionRef< Vector6ArgType >inline
angular_impl()pinocchio::MotionRef< Vector6ArgType >inline
angular_impl(const Eigen::MatrixBase< V3 > &w)pinocchio::MotionRef< Vector6ArgType >inline
Basepinocchio::MotionRef< Vector6ArgType >
cross(const OtherSpatialType &d) constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
cross_impl(const D &d) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
DataRefType typedefpinocchio::MotionRef< Vector6ArgType >
derived()pinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
derived() constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
disp(std::ostream &os) constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
disp_impl(std::ostream &os) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
dot(const ForceBase< F1 > &phi) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
MotionBase< MotionRef< Vector6ArgType > >::dot(const ForceDense< ForceDerived > &f) constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
isApprox(const MotionDense< M2 > &m2, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
MotionBase< MotionRef< Vector6ArgType > >::isApprox(const MotionRef< Vector6ArgType > &other, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
isApprox_impl(const MotionDense< D2 > &m2, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
isEqual_impl(const MotionDense< D2 > &other) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
isEqual_impl(const MotionBase< D2 > &other) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
isZero(const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
isZero_impl(const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
linear() constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
linear()pinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
linear(const Eigen::MatrixBase< V3Like > &v)pinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
linear_impl() const pinocchio::MotionRef< Vector6ArgType >inline
linear_impl()pinocchio::MotionRef< Vector6ArgType >inline
linear_impl(const Eigen::MatrixBase< V3 > &v)pinocchio::MotionRef< Vector6ArgType >inline
m_refpinocchio::MotionRef< Vector6ArgType >protected
MOTION_TYPEDEF_TPL(MotionRef)pinocchio::MotionRef< Vector6ArgType >
motionAction(const MotionDense< M1 > &v, MotionDense< M2 > &mout) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
motionAction(const MotionDense< M1 > &v) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
MotionRef(typename PINOCCHIO_EIGEN_REF_TYPE(Vector6ArgType) v_like)pinocchio::MotionRef< Vector6ArgType >inline
MotionRef(const MotionRef &other)pinocchio::MotionRef< Vector6ArgType >inline
MotionRefType typedefpinocchio::MotionDense< MotionRef< Vector6ArgType > >
operator Matrix6() constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
operator PlainReturnType() constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
operator Vector6() constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
operator!=(const MotionBase< M2 > &other) constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
operator*(const OtherScalar &alpha) constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
operator+(const MotionDense< M1 > &v) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
MotionBase< MotionRef< Vector6ArgType > >::operator+(const MotionBase< MotionRef< Vector6ArgType > > &v) constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
operator+=(const MotionDense< M1 > &v)pinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
operator+=(const MotionBase< M1 > &v)pinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
MotionBase< MotionRef< Vector6ArgType > >::operator+=(const MotionBase< MotionRef< Vector6ArgType > > &v)pinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
operator-() constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
operator-(const MotionDense< M1 > &v) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
MotionBase< MotionRef< Vector6ArgType > >::operator-(const MotionBase< MotionRef< Vector6ArgType > > &v) constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
operator-=(const MotionDense< M1 > &v)pinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
MotionBase< MotionRef< Vector6ArgType > >::operator-=(const MotionBase< MotionRef< Vector6ArgType > > &v)pinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
operator/(const OtherScalar &alpha) constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
operator=(const MotionDense< D2 > &other)pinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
operator=(const MotionBase< D2 > &other)pinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
operator=(const Eigen::MatrixBase< V6 > &v)pinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
operator==(const MotionBase< M2 > &other) constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
plain() const pinocchio::MotionRef< Vector6ArgType >inline
ref()pinocchio::MotionRef< Vector6ArgType >inline
se3Action(const SE3Tpl< S2, O2 > &m) constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
se3Action_impl(const SE3Tpl< S2, O2 > &m, MotionDense< D2 > &v) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
se3Action_impl(const SE3Tpl< S2, O2 > &m) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
se3ActionInverse(const SE3Tpl< S2, O2 > &m) constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
se3ActionInverse_impl(const SE3Tpl< S2, O2 > &m, MotionDense< D2 > &v) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
se3ActionInverse_impl(const SE3Tpl< S2, O2 > &m) constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
setRandom()pinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
setZero()pinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
toActionMatrix() constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
toActionMatrix_impl() constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
toDualActionMatrix() constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
toDualActionMatrix_impl() constpinocchio::MotionDense< MotionRef< Vector6ArgType > >inline
toVector() constpinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
toVector()pinocchio::MotionBase< MotionRef< Vector6ArgType > >inline
toVector_impl() const pinocchio::MotionRef< Vector6ArgType >inline
toVector_impl()pinocchio::MotionRef< Vector6ArgType >inline


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autogenerated on Tue Jun 1 2021 02:45:06