IceMaths::Point Class Reference

`#include <OPC_IceHook.h>`

Inheritance diagram for IceMaths::Point: [legend]

## Public Member Functions

inline_ PointAdd (float _x, float _y, float _z)

inline_ PointAdd (const Point &p, const Point &q)

inline_ bool ApproxZero () const
Checks the point is near zero. More...

inline_ PointClamp (float min, float max)
Clamps each element. More...

inline_ PointClampLength (float limit_length)
Clamps vector length. More...

inline_ PointComponent ClosestAxis () const
Returns closest axis. More...

inline_ PointCross (const Point &a, const Point &b)
Cross product this = a x b. More...

inline_ float Distance (const Point &b) const
Computes distance to another point. More...

inline_ float Dot (const Point &p) const
Dot product dp = this|a. More...

inline_ udword GetHashValue () const
Hash function from Ville Miettinen. More...

inline_ PointHerp (const Point &p0, const Point &p1, const Point &p2, const Point &p3, float t)

inline_ PointInvTransform (const Point &r, const Matrix3x3 &rotpos, const Point &linpos)
this = trans(rotpos) * (r - linpos) More...

BOOL IsNotUsed () const
Checks the point is marked as not used. More...

inline_ BOOL IsValid () const
Checks point validity. More...

inline_ BOOL IsZero () const
Tests for exact zero vector. More...

inline_ PointComponent LargestAxis () const
Returns largest axis. More...

inline_ PointLerp (const Point &a, const Point &b, float t)
Linear interpolate between two vectors: this = a + t * (b - a) More...

inline_ PointMac (const Point &a, const Point &b, float scalar)
this = a + b * scalar More...

inline_ PointMac (const Point &a, float scalar)
this = this + a * scalar More...

inline_ PointMac (const Matrix3x3 &mat, const Point &a)
this = this + mat * a More...

inline_ PointMac2 (const Point &a, const Point &b, float scalarb, const Point &c, float scalarc)
this = a + b * scalarb + c * scalarc More...

inline_ float Magnitude () const
Computes magnitude. More...

inline_ float Max () const
Returns MAX(x, y, z);. More...

inline_ PointMax (const Point &p)
Sets each element to be componentwise maximum. More...

inline_ float Min () const
Returns MIN(x, y, z);. More...

inline_ PointMin (const Point &p)
Sets each element to be componentwise minimum. More...

inline_ PointMsc (const Point &a, const Point &b, float scalar)
this = a - b * scalar More...

inline_ PointMsc (const Point &a, float scalar)
this = this - a * scalar More...

inline_ PointMsc2 (const Point &a, const Point &b, float scalarb, const Point &c, float scalarc)
this = a - b * scalarb - c * scalarc More...

inline_ PointMult (float s)
Multiplies by a scalar. More...

inline_ PointMult (const Point &a, float scalar)
this = a * scalar More...

inline_ PointMult (const Matrix3x3 &mat, const Point &a)
this = mat * a More...

inline_ PointMult2 (const Matrix3x3 &mat1, const Point &a1, const Matrix3x3 &mat2, const Point &a2)
this = mat1 * a1 + mat2 * a2 More...

inline_ PointNeg ()
this = -this More...

inline_ PointNeg (const Point &a)
this = -a More...

inline_ PointNormalize ()
Normalizes the vector. More...

inline_ operator const float * () const

inline_ operator float * ()

operator HPoint () const
Cast a Point to a HPoint. w is set to zero. More...

inline_ bool operator!= (const Point &p) const
Operator for "if(Point!=Point)". More...

inline_ Point operator* (const Point &p) const
Operator for Point Mul = Point * Point. More...

inline_ Point operator* (float s) const
Operator for Point Scale = Point * float. More...

inline_ Point operator* (const Matrix3x3 &mat) const
Operator for Point Mul = Point * Matrix3x3. More...

inline_ Point operator* (const Matrix4x4 &mat) const
Operator for Point Mul = Point * Matrix4x4. More...

inline_ Pointoperator*= (const Point &p)
Operator for Point *= Point. More...

inline_ Pointoperator*= (float s)
Operator for Point *= float. More...

inline_ Pointoperator*= (const Matrix3x3 &mat)
Operator for Point *= Matrix3x3. More...

inline_ Pointoperator*= (const Matrix4x4 &mat)
Operator for Point *= Matrix4x4. More...

inline_ Point operator+ (const Point &p) const
Operator for Point Plus = Point + Point. More...

inline_ Pointoperator+= (const Point &p)
Operator for Point += Point. More...

inline_ Pointoperator+= (float s)
Operator for Point += float. More...

inline_ Point operator- () const
Unary operator for Point Negate = - Point. More...

inline_ Point operator- (const Point &p) const
Operator for Point Minus = Point - Point. More...

inline_ Pointoperator-= (const Point &p)
Operator for Point -= Point. More...

inline_ Pointoperator-= (float s)
Operator for Point -= float. More...

inline_ Point operator/ (const Point &p) const
Operator for Point Div = Point / Point. More...

inline_ Point operator/ (float s) const
Operator for Point Scale = Point / float. More...

inline_ Pointoperator/= (const Point &p)
Operator for Point /= Point. More...

inline_ Pointoperator/= (float s)
Operator for Point /= float. More...

inline_ bool operator== (const Point &p) const
Operator for "if(Point==Point)". More...

inline_ Point operator^ (const Point &p) const
Operator for Point VecProd = Point ^ Point. More...

inline_ float operator| (const Point &p) const
Operator for float DotProd = Point | Point. More...

inline_ Point ()
Empty constructor. More...

inline_ Point (float _x, float _y, float _z)
Constructor from a single float. More...

inline_ Point (const float f)
Constructor from array. More...

inline_ Point (const Point &p)
Copy constructor. More...

PointPositiveUnitRandomVector ()
Sets positive unit random vector. More...

PointProjectToPlane (const Plane &p)
Projects the point onto a plane. More...

void ProjectToScreen (float halfrenderwidth, float halfrenderheight, const Matrix4x4 &mat, HPoint &projected) const
Projects the point onto the screen. More...

PointRefract (const Point &eye, const Point &n, float refractindex, Point &refracted)
Refracts the point. More...

inline_ PointSet (float _x, float _y, float _z)
Assignment from values. More...

inline_ PointSet (const float f)
Assignment from array. More...

inline_ PointSet (const Point &src)
Assignment from another point. More...

inline_ PointSetLength (float length)
Sets vector length. More...

inline_ PointSetMinusInfinity ()

void SetNotUsed ()
Stuff magic values in the point, marking it as explicitely not used. More...

inline_ PointSetPlusInfinity ()

inline_ PointComponent SmallestAxis () const
Returns smallest axis. More...

inline_ float SquareDistance (const Point &b) const
Computes square distance to another point. More...

inline_ float SquareMagnitude () const
Computes square magnitude. More...

inline_ PointSub (const Point &p)
Subtracts a vector. More...

inline_ PointSub (float _x, float _y, float _z)
Subtracts a vector. More...

inline_ PointSub (const float f)
Subtracts a vector. More...

inline_ PointSub (const Point &p, const Point &q)
Subtracts vectors. More...

inline_ PointTransform (const Point &r, const Matrix3x3 &rotpos, const Point &linpos)
this = rotpos * r + linpos More...

inline_ PointTransMult (const Matrix3x3 &mat, const Point &a)
this = transpose(mat) * a More...

Slighty moves the point. More...

inline_ void TweakBigger ()
Slighty moves the point out. More...

inline_ void TweakSmaller ()
Slighty moves the point in. More...

PointUnfold (Plane &p, Point &a, Point &b)
Unfolds the point onto a plane according to edge(a,b) More...

PointUnitRandomVector ()
Sets unit random vector. More...

inline_ udword VectorCode () const
Vector code ( bitmask = sign(z) | sign(y) | sign(x) ) More...

inline_ float Volume () const
Computes volume. More...

inline_ PointZero ()
Clears the vector. More...

inline_ ~Point ()
Destructor. More...

float x

float y

float z

## Friends

inline_ friend Point operator* (float s, const Point &p)
Operator for Point Scale = float * Point. More...

inline_ friend Point operator/ (float s, const Point &p)
Operator for Point Scale = float / Point. More...

## Detailed Description

Definition at line 26 of file OPC_IceHook.h.

## Constructor & Destructor Documentation

 inline_ IceMaths::Point::Point ( )
inline

Empty constructor.

Definition at line 31 of file OPC_IceHook.h.

 inline_ IceMaths::Point::Point ( float _x, float _y, float _z )
inline

Constructor from a single float.

Constructor from floats

Definition at line 36 of file OPC_IceHook.h.

 inline_ IceMaths::Point::Point ( const float f )
inline

Constructor from array.

Definition at line 38 of file OPC_IceHook.h.

 inline_ IceMaths::Point::Point ( const Point & p )
inline

Copy constructor.

Definition at line 40 of file OPC_IceHook.h.

 inline_ IceMaths::Point::~Point ( )
inline

Destructor.

Definition at line 42 of file OPC_IceHook.h.

## Member Function Documentation

 inline_ Point& IceMaths::Point::Add ( const Point & p )
inline

Definition at line 65 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Add ( float _x, float _y, float _z )
inline

Definition at line 67 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Add ( const float f )
inline

Definition at line 69 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Add ( const Point & p, const Point & q )
inline

Definition at line 71 of file OPC_IceHook.h.

 inline_ bool IceMaths::Point::ApproxZero ( ) const
inline

Checks the point is near zero.

Definition at line 225 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Clamp ( float min, float max )
inline

Clamps each element.

Definition at line 209 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::ClampLength ( float limit_length )
inline

Clamps vector length.

Definition at line 294 of file OPC_IceHook.h.

 inline_ PointComponent IceMaths::Point::ClosestAxis ( ) const
inline

Returns closest axis.

Definition at line 353 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Cross ( const Point & a, const Point & b )
inline

Cross product this = a x b.

Definition at line 327 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::Distance ( const Point & b ) const
inline

Computes distance to another point.

Definition at line 312 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::Dot ( const Point & p ) const
inline

Dot product dp = this|a.

Definition at line 324 of file OPC_IceHook.h.

 inline_ udword IceMaths::Point::GetHashValue ( ) const
inline

Hash function from Ville Miettinen.

Definition at line 386 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Herp ( const Point & p0, const Point & p1, const Point & p2, const Point & p3, float t )
inline

Hermite interpolate between p1 and p2. p0 and p3 are used for finding gradient at p1 and p2. this = p0 * (2t^2 - t^3 - t)/2

• p1 * (3t^3 - 5t^2 + 2)/2
• p2 * (4t^2 - 3t^3 + t)/2
• p3 * (t^3 - t^2)/2

Definition at line 179 of file OPC_IceHook.h.

 Point & Point::InvTransform ( const Point & r, const Matrix3x3 & rotpos, const Point & linpos )

this = trans(rotpos) * (r - linpos)

Definition at line 184 of file IcePoint.cpp.

 BOOL Point::IsNotUsed ( ) const

Checks the point is marked as not used.

Definition at line 136 of file IcePoint.cpp.

 inline_ BOOL IceMaths::Point::IsValid ( ) const
inline

Checks point validity.

Definition at line 235 of file OPC_IceHook.h.

 inline_ BOOL IceMaths::Point::IsZero ( ) const
inline

Tests for exact zero vector.

Definition at line 228 of file OPC_IceHook.h.

 inline_ PointComponent IceMaths::Point::LargestAxis ( ) const
inline

Returns largest axis.

Definition at line 342 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Lerp ( const Point & a, const Point & b, float t )
inline

Linear interpolate between two vectors: this = a + t * (b - a)

Definition at line 166 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Mac ( const Point & a, const Point & b, float scalar )
inline

this = a + b * scalar

Definition at line 100 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Mac ( const Point & a, float scalar )
inline

this = this + a * scalar

Definition at line 109 of file OPC_IceHook.h.

 Point & Point::Mac ( const Matrix3x3 & mat, const Point & a )

this = this + mat * a

Definition at line 160 of file IcePoint.cpp.

 inline_ Point& IceMaths::Point::Mac2 ( const Point & a, const Point & b, float scalarb, const Point & c, float scalarc )
inline

this = a + b * scalarb + c * scalarc

Definition at line 136 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::Magnitude ( ) const
inline

Computes magnitude.

Definition at line 220 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::Max ( ) const
inline

Returns MAX(x, y, z);.

Definition at line 202 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Max ( const Point & p )
inline

Sets each element to be componentwise maximum.

Definition at line 206 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::Min ( ) const
inline

Returns MIN(x, y, z);.

Definition at line 200 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Min ( const Point & p )
inline

Sets each element to be componentwise minimum.

Definition at line 204 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Msc ( const Point & a, const Point & b, float scalar )
inline

this = a - b * scalar

Definition at line 118 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Msc ( const Point & a, float scalar )
inline

this = this - a * scalar

Definition at line 127 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Msc2 ( const Point & a, const Point & b, float scalarb, const Point & c, float scalarc )
inline

this = a - b * scalarb - c * scalarc

Definition at line 145 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Mult ( float s )
inline

Multiplies by a scalar.

Definition at line 88 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Mult ( const Point & a, float scalar )
inline

this = a * scalar

Definition at line 91 of file OPC_IceHook.h.

 Point & Point::Mult ( const Matrix3x3 & mat, const Point & a )

this = mat * a

Definition at line 144 of file IcePoint.cpp.

 Point & Point::Mult2 ( const Matrix3x3 & mat1, const Point & a1, const Matrix3x3 & mat2, const Point & a2 )

this = mat1 * a1 + mat2 * a2

Definition at line 152 of file IcePoint.cpp.

 inline_ Point& IceMaths::Point::Neg ( )
inline

this = -this

Definition at line 83 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Neg ( const Point & a )
inline

this = -a

Definition at line 85 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Normalize ( )
inline

Normalizes the vector.

Definition at line 270 of file OPC_IceHook.h.

 inline_ IceMaths::Point::operator const float * ( ) const
inline

Definition at line 521 of file OPC_IceHook.h.

 inline_ IceMaths::Point::operator float * ( )
inline

Definition at line 522 of file OPC_IceHook.h.

 Point::operator HPoint ( ) const

Cast a Point to a HPoint. w is set to zero.

Definition at line 85 of file IcePoint.cpp.

 inline_ bool IceMaths::Point::operator!= ( const Point & p ) const
inline

Operator for "if(Point!=Point)".

Definition at line 458 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator* ( const Point & p ) const
inline

Operator for Point Mul = Point * Point.

Definition at line 409 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator* ( float s ) const
inline

Operator for Point Scale = Point * float.

Definition at line 411 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator* ( const Matrix3x3 & mat ) const
inline

Operator for Point Mul = Point * Matrix3x3.

Definition at line 463 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator* ( const Matrix4x4 & mat ) const
inline

Operator for Point Mul = Point * Matrix4x4.

Definition at line 475 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator*= ( const Point & p )
inline

Operator for Point *= Point.

Definition at line 444 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator*= ( float s )
inline

Operator for Point *= float.

Definition at line 446 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator*= ( const Matrix3x3 & mat )
inline

Operator for Point *= Matrix3x3.

Definition at line 487 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator*= ( const Matrix4x4 & mat )
inline

Operator for Point *= Matrix4x4.

Definition at line 502 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator+ ( const Point & p ) const
inline

Operator for Point Plus = Point + Point.

Definition at line 404 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator+= ( const Point & p )
inline

Operator for Point += Point.

Definition at line 434 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator+= ( float s )
inline

Operator for Point += float.

Definition at line 436 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator- ( ) const
inline

Unary operator for Point Negate = - Point.

Definition at line 401 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator- ( const Point & p ) const
inline

Operator for Point Minus = Point - Point.

Definition at line 406 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator-= ( const Point & p )
inline

Operator for Point -= Point.

Definition at line 439 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator-= ( float s )
inline

Operator for Point -= float.

Definition at line 441 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator/ ( const Point & p ) const
inline

Operator for Point Div = Point / Point.

Definition at line 416 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator/ ( float s ) const
inline

Operator for Point Scale = Point / float.

Definition at line 418 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator/= ( const Point & p )
inline

Operator for Point /= Point.

Definition at line 449 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator/= ( float s )
inline

Operator for Point /= float.

Definition at line 451 of file OPC_IceHook.h.

 inline_ bool IceMaths::Point::operator== ( const Point & p ) const
inline

Operator for "if(Point==Point)".

Definition at line 456 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator^ ( const Point & p ) const
inline

Operator for Point VecProd = Point ^ Point.

Definition at line 425 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::operator| ( const Point & p ) const
inline

Operator for float DotProd = Point | Point.

Definition at line 423 of file OPC_IceHook.h.

 Point & Point::PositiveUnitRandomVector ( )

Sets positive unit random vector.

Creates a positive unit random vector.

Returns
Self-reference

Definition at line 59 of file IcePoint.cpp.

 Point & Point::ProjectToPlane ( const Plane & p )

Projects the point onto a plane.

Definition at line 109 of file IcePoint.cpp.

 void Point::ProjectToScreen ( float halfrenderwidth, float halfrenderheight, const Matrix4x4 & mat, HPoint & projected ) const

Projects the point onto the screen.

Definition at line 115 of file IcePoint.cpp.

 Point & Point::Refract ( const Point & eye, const Point & n, float refractindex, Point & refracted )

Refracts the point.

Definition at line 87 of file IcePoint.cpp.

 inline_ Point& IceMaths::Point::Set ( float _x, float _y, float _z )
inline

Assignment from values.

Definition at line 58 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Set ( const float f )
inline

Assignment from array.

Definition at line 60 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Set ( const Point & src )
inline

Assignment from another point.

Definition at line 62 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::SetLength ( float length )
inline

Sets vector length.

Definition at line 284 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::SetMinusInfinity ( )
inline
• infinity

Definition at line 50 of file OPC_IceHook.h.

 void Point::SetNotUsed ( )

Stuff magic values in the point, marking it as explicitely not used.

Definition at line 128 of file IcePoint.cpp.

 inline_ Point& IceMaths::Point::SetPlusInfinity ( )
inline
• infinity

Definition at line 48 of file OPC_IceHook.h.

 inline_ PointComponent IceMaths::Point::SmallestAxis ( ) const
inline

Returns smallest axis.

Definition at line 363 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::SquareDistance ( const Point & b ) const
inline

Computes square distance to another point.

Definition at line 318 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::SquareMagnitude ( ) const
inline

Computes square magnitude.

Definition at line 218 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Sub ( const Point & p )
inline

Subtracts a vector.

Definition at line 74 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Sub ( float _x, float _y, float _z )
inline

Subtracts a vector.

Definition at line 76 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Sub ( const float f )
inline

Subtracts a vector.

Definition at line 78 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Sub ( const Point & p, const Point & q )
inline

Subtracts vectors.

Definition at line 80 of file OPC_IceHook.h.

 Point & Point::Transform ( const Point & r, const Matrix3x3 & rotpos, const Point & linpos )

this = rotpos * r + linpos

Definition at line 176 of file IcePoint.cpp.

 Point & Point::TransMult ( const Matrix3x3 & mat, const Point & a )

this = transpose(mat) * a

Definition at line 168 of file IcePoint.cpp.

inline

Slighty moves the point.

Definition at line 244 of file OPC_IceHook.h.

 inline_ void IceMaths::Point::TweakBigger ( )
inline

Slighty moves the point out.

Definition at line 254 of file OPC_IceHook.h.

 inline_ void IceMaths::Point::TweakSmaller ( )
inline

Slighty moves the point in.

Definition at line 262 of file OPC_IceHook.h.

 Point& IceMaths::Point::Unfold ( Plane & p, Point & a, Point & b )

Unfolds the point onto a plane according to edge(a,b)

 Point & Point::UnitRandomVector ( )

Sets unit random vector.

Creates a unit random vector.

Returns
Self-reference

Definition at line 74 of file IcePoint.cpp.

 inline_ udword IceMaths::Point::VectorCode ( ) const
inline

Vector code ( bitmask = sign(z) | sign(y) | sign(x) )

Definition at line 336 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::Volume ( ) const
inline

Computes volume.

Definition at line 222 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Zero ( )
inline

Clears the vector.

Definition at line 45 of file OPC_IceHook.h.

## Friends And Related Function Documentation

 inline_ friend Point operator* ( float s, const Point & p )
friend

Operator for Point Scale = float * Point.

Definition at line 413 of file OPC_IceHook.h.

 inline_ friend Point operator/ ( float s, const Point & p )
friend

Operator for Point Scale = float / Point.

Definition at line 420 of file OPC_IceHook.h.

## Member Data Documentation

 float IceMaths::Point::x

Definition at line 525 of file OPC_IceHook.h.

 float IceMaths::Point::y

Definition at line 525 of file OPC_IceHook.h.

 float IceMaths::Point::z

Definition at line 525 of file OPC_IceHook.h.

The documentation for this class was generated from the following files:

openhrp3
Author(s): AIST, General Robotix Inc., Nakamura Lab of Dept. of Mechano Informatics at University of Tokyo
autogenerated on Sat May 8 2021 02:42:45