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Classes | |
| class | Matrix4x4 |
Macros | |
| #define | __ICEMATRIX4X4_H__ |
| #define | MATRIX4X4_EPSILON (1.0e-7f) |
| #define | MATRIX4X4_EPSILON (1.0e-7f) |
Functions | |
| ICEMATHS_API void | InvertPRMatrix (Matrix4x4 &dest, const Matrix4x4 &src) |
| inline_ void | TransformPoint3x3 (Point &dest, const Point &source, const Matrix4x4 &rot) |
| Quickly rotates a vector, using the 3x3 part of a 4x4 matrix. More... | |
| inline_ void | TransformPoint4x3 (Point &dest, const Point &source, const Matrix4x4 &rot) |
| Quickly rotates & translates a vector, using the 4x3 part of a 4x4 matrix. More... | |
| #define __ICEMATRIX4X4_H__ |
Definition at line 14 of file OPC_IceHook.h.
| #define MATRIX4X4_EPSILON (1.0e-7f) |
| #define MATRIX4X4_EPSILON (1.0e-7f) |
Definition at line 20 of file OPC_IceHook.h.
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related |
Quickly rotates a vector, using the 3x3 part of a 4x4 matrix.
Definition at line 445 of file IceMatrix4x4.h.