#include <Position3D.hpp>
Definition at line 68 of file Position3D.hpp.
datatypes::Matrix::Matrix |
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UINT16 |
numOfRows, |
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UINT16 |
numOfColumns |
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) |
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datatypes::Matrix::~Matrix |
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| ) |
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const double datatypes::Matrix::operator() |
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const UINT16 |
rowNr, |
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const UINT16 |
columnNr |
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) |
| const |
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inline |
double & datatypes::Matrix::operator() |
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const UINT16 |
rowNr, |
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const UINT16 |
columnNr |
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) |
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inline |
const Vector datatypes::Matrix::operator* |
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Vector & |
vector | ) |
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inline |
double** datatypes::Matrix::m_elements |
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private |
UINT16 datatypes::Matrix::m_numOfColumns |
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private |
UINT16 datatypes::Matrix::m_numOfRows |
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private |
The documentation for this class was generated from the following files: