Public Member Functions | Private Attributes | List of all members
FRuntimeMeshSection::FSectionUVsVertexBuffer Struct Reference
Inheritance diagram for FRuntimeMeshSection::FSectionUVsVertexBuffer:
Inheritance graph

Public Member Functions

void FillUpdateParams (FRuntimeMeshSectionUVVertexBufferParams &Params)
 FSectionUVsVertexBuffer (bool bInUseHighPrecision, int32 InUVCount)
bool IsUsingHighPrecision () const
int32 NumUVs () const
virtual void Serialize (FArchive &Ar) override
- Public Member Functions inherited from FRuntimeMeshSection::FSectionVertexBuffer
void FillUpdateParams (FRuntimeMeshSectionVertexBufferParams &Params)
 FSectionVertexBuffer (int32 InStride)
TArray< uint8 > & GetData ()
int32 GetNumVertices () const
int32 GetStride () const
void SetData (TArray< uint8 > &InVertices, bool bUseMove)
template<typename VertexType >
void SetData (const TArray< VertexType > &InVertices)
virtual ~FSectionVertexBuffer ()

Private Attributes

bool bUseHighPrecision
int32 UVCount

Additional Inherited Members

Detailed Description

Definition at line 125 of file RuntimeMeshSection.h.

Constructor & Destructor Documentation

FRuntimeMeshSection::FSectionUVsVertexBuffer::FSectionUVsVertexBuffer ( bool  bInUseHighPrecision,
int32  InUVCount 

Definition at line 133 of file RuntimeMeshSection.h.

Member Function Documentation

void FRuntimeMeshSection::FSectionUVsVertexBuffer::FillUpdateParams ( FRuntimeMeshSectionUVVertexBufferParams Params)

Definition at line 299 of file RuntimeMeshSection.cpp.

bool FRuntimeMeshSection::FSectionUVsVertexBuffer::IsUsingHighPrecision ( ) const

Definition at line 140 of file RuntimeMeshSection.h.

int32 FRuntimeMeshSection::FSectionUVsVertexBuffer::NumUVs ( ) const

Definition at line 142 of file RuntimeMeshSection.h.

virtual void FRuntimeMeshSection::FSectionUVsVertexBuffer::Serialize ( FArchive &  Ar)

Reimplemented from FRuntimeMeshSection::FSectionVertexBuffer.

Definition at line 146 of file RuntimeMeshSection.h.

Member Data Documentation

bool FRuntimeMeshSection::FSectionUVsVertexBuffer::bUseHighPrecision

Definition at line 128 of file RuntimeMeshSection.h.

int32 FRuntimeMeshSection::FSectionUVsVertexBuffer::UVCount

Definition at line 129 of file RuntimeMeshSection.h.

The documentation for this struct was generated from the following files:

Author(s): Sergey Dorodnicov , Doron Hirshberg , Mark Horn , Reagan Lopez , Itay Carpis
autogenerated on Mon May 3 2021 02:50:32