#include <Leap.h>

Static Public Member Functions | |
| static Type | classType () |
Static Public Member Functions inherited from Leap::Gesture | |
| static LEAP_EXPORT const Gesture & | invalid () |
Public Attributes | |
| this | |
Public Attributes inherited from Leap::Gesture | |
| this | |
Static Public Attributes | |
| class_type = staticmethod(LeapPython.KeyTapGesture_class_type) | |
| direction = _swig_property(LeapPython.KeyTapGesture_direction_get) | |
| pointable = _swig_property(LeapPython.KeyTapGesture_pointable_get) | |
| position = _swig_property(LeapPython.KeyTapGesture_position_get) | |
| progress = _swig_property(LeapPython.KeyTapGesture_progress_get) | |
Static Public Attributes inherited from Leap::Gesture | |
| duration = _swig_property(LeapPython.Gesture_duration_get) | |
| duration_seconds = _swig_property(LeapPython.Gesture_duration_seconds_get) | |
| frame = _swig_property(LeapPython.Gesture_frame_get) | |
| hands = _swig_property(LeapPython.Gesture_hands_get) | |
| id = _swig_property(LeapPython.Gesture_id_get) | |
| is_valid = _swig_property(LeapPython.Gesture_is_valid_get) | |
| pointables = _swig_property(LeapPython.Gesture_pointables_get) | |
| state = _swig_property(LeapPython.Gesture_state_get) | |
| STATE_INVALID = LeapPython.Gesture_STATE_INVALID | |
| STATE_START = LeapPython.Gesture_STATE_START | |
| STATE_STOP = LeapPython.Gesture_STATE_STOP | |
| STATE_UPDATE = LeapPython.Gesture_STATE_UPDATE | |
| type = _swig_property(LeapPython.Gesture_type_get) | |
| TYPE_CIRCLE = LeapPython.Gesture_TYPE_CIRCLE | |
| TYPE_INVALID = LeapPython.Gesture_TYPE_INVALID | |
| TYPE_KEY_TAP = LeapPython.Gesture_TYPE_KEY_TAP | |
| TYPE_SCREEN_TAP = LeapPython.Gesture_TYPE_SCREEN_TAP | |
| TYPE_SWIPE = LeapPython.Gesture_TYPE_SWIPE | |
Static Private Attributes | |
| __getattr__ = lambdaself,name:_swig_getattr(self, KeyTapGesture, name) | |
| __repr__ = _swig_repr | |
| __setattr__ = lambdaself,name,value:_swig_setattr(self, KeyTapGesture, name, value) | |
| __swig_destroy__ = LeapPython.delete_KeyTapGesture | |
| dictionary | __swig_getmethods__ = {} |
| dictionary | __swig_setmethods__ = {} |
Additional Inherited Members | |
Public Types inherited from Leap::Gesture | |
| enum | State { STATE_INVALID = -1, STATE_START = 1, STATE_UPDATE = 2, STATE_STOP = 3 } |
| enum | Type { TYPE_INVALID = -1, TYPE_SWIPE = 1, TYPE_CIRCLE = 4, TYPE_SCREEN_TAP = 5, TYPE_KEY_TAP = 6 } |
Protected Member Functions inherited from Leap::Interface | |
| template<typename T > | |
| T * | get () const |
| LEAP_EXPORT | Interface (void *owner) |
| LEAP_EXPORT | Interface (Implementation *reference, void *owner) |
| LEAP_EXPORT | Interface (const Interface &rhs) |
| Interface (class SharedObject *object) | |
| LEAP_EXPORT Interface & | operator= (const Interface &rhs) |
| virtual LEAP_EXPORT | ~Interface () |
Static Protected Member Functions inherited from Leap::Interface | |
| static LEAP_EXPORT void | deleteCString (const char *cstr) |
Protected Attributes inherited from Leap::Interface | |
| class SharedObject * | m_object |
The KeyTapGesture class represents a tapping gesture by a finger or tool.
A key tap gesture is recognized when the tip of a finger rotates down toward the palm and then springs back to approximately the original position, as if tapping. The tapping finger must pause briefly before beginning the tap.
Important: To use key tap gestures in your application, you must enable recognition of the key tap gesture. You can enable recognition with:
Key tap gestures are discrete. The KeyTapGesture object representing a tap always has the state, STATE_STOP. Only one KeyTapGesture object is created for each key tap gesture recognized.
You can set the minimum finger movement and velocity required for a movement to be recognized as a key tap as well as adjust the detection window for evaluating the movement using the config attribute of a connected Controller object. Use the following configuration keys to configure key tap recognition:
==================================== ========== ============= ======= Key string Value type Default value Units ==================================== ========== ============= ======= Gesture.KeyTap.MinDownVelocity float 50 mm/s Gesture.KeyTap.HistorySeconds float 0.1 s Gesture.KeyTap.MinDistance float 3.0 mm ==================================== ========== ============= =======
The following example demonstrates how to set the key tap configuration parameters:
The Controller object must be connected to the Leap Motion service/daemon before setting the configuration parameters.
| LEAP_EXPORT Leap::KeyTapGesture::KeyTapGesture | ( | ) |
Constructs a new KeyTapGesture object.
An uninitialized KeyTapGesture object is considered invalid. Get valid instances of the KeyTapGesture class from a Frame object.
| LEAP_EXPORT Leap::KeyTapGesture::KeyTapGesture | ( | const Gesture & | rhs | ) |
Constructs a KeyTapGesture object from an instance of the Gesture class.
| rhs | The Gesture instance to specialize. This Gesture instance must be a KeyTapGesture object. |
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inlinestatic |
| LEAP_EXPORT Vector Leap::KeyTapGesture::direction | ( | ) | const |
The direction of finger tip motion.
| LEAP_EXPORT Pointable Leap::KeyTapGesture::pointable | ( | ) | const |
| LEAP_EXPORT Vector Leap::KeyTapGesture::position | ( | ) | const |
| LEAP_EXPORT float Leap::KeyTapGesture::progress | ( | ) | const |
The progress value is always 1.0 for a key tap gesture.
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