GLtexture.h
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1 #ifndef __GLtexture_H__
2 #define __GLtexture_H__
3 
4 class GLtexture
5 {
6 public:
8  int width, height;
9  bool repeatS, repeatT;
10  std::vector<unsigned char> image;
11  std::string url;
12 };
13 
14 #endif
bool repeatS
Definition: GLtexture.h:9
int height
Definition: GLtexture.h:8
std::string url
Definition: GLtexture.h:11
int numComponents
Definition: GLtexture.h:7
int width
Definition: GLtexture.h:8
bool repeatT
Definition: GLtexture.h:9
std::vector< unsigned char > image
Definition: GLtexture.h:10


hrpsys
Author(s): AIST, Fumio Kanehiro
autogenerated on Thu May 6 2021 02:41:50