Public Member Functions | Private Member Functions | Private Attributes | List of all members
gte::HLSLTextureArray Class Reference

#include <GteHLSLTextureArray.h>

Inheritance diagram for gte::HLSLTextureArray:
Inheritance graph
[legend]

Public Member Functions

unsigned int GetNumComponents () const
 
unsigned int GetNumDimensions () const
 
 HLSLTextureArray (D3D_SHADER_INPUT_BIND_DESC const &desc)
 
 HLSLTextureArray (D3D_SHADER_INPUT_BIND_DESC const &desc, unsigned int index)
 
bool IsGpuWritable () const
 
virtual ~HLSLTextureArray ()
 
- Public Member Functions inherited from gte::HLSLResource
unsigned int GetBindCount () const
 
unsigned int GetBindPoint () const
 
D3D_SRV_DIMENSION GetDimension () const
 
unsigned int GetFlags () const
 
std::string const & GetName () const
 
unsigned int GetNumBytes () const
 
unsigned int GetNumSamples () const
 
D3D_RESOURCE_RETURN_TYPE GetReturnType () const
 
D3D_SHADER_INPUT_TYPE GetType () const
 
virtual void Print (std::ofstream &output) const
 
virtual ~HLSLResource ()
 

Private Member Functions

void Initialize (D3D_SHADER_INPUT_BIND_DESC const &desc)
 

Private Attributes

bool mGpuWritable
 
unsigned int mNumComponents
 
unsigned int mNumDimensions
 

Additional Inherited Members

- Protected Member Functions inherited from gte::HLSLResource
 HLSLResource (D3D_SHADER_INPUT_BIND_DESC const &desc, unsigned int numBytes)
 
 HLSLResource (D3D_SHADER_INPUT_BIND_DESC const &desc, unsigned int index, unsigned int numBytes)
 

Detailed Description

Definition at line 15 of file GteHLSLTextureArray.h.

Constructor & Destructor Documentation

HLSLTextureArray::~HLSLTextureArray ( )
virtual

Definition at line 13 of file GteHLSLTextureArray.cpp.

HLSLTextureArray::HLSLTextureArray ( D3D_SHADER_INPUT_BIND_DESC const &  desc)

Definition at line 17 of file GteHLSLTextureArray.cpp.

HLSLTextureArray::HLSLTextureArray ( D3D_SHADER_INPUT_BIND_DESC const &  desc,
unsigned int  index 
)

Definition at line 24 of file GteHLSLTextureArray.cpp.

Member Function Documentation

unsigned int HLSLTextureArray::GetNumComponents ( ) const

Definition at line 55 of file GteHLSLTextureArray.cpp.

unsigned int HLSLTextureArray::GetNumDimensions ( ) const

Definition at line 60 of file GteHLSLTextureArray.cpp.

void HLSLTextureArray::Initialize ( D3D_SHADER_INPUT_BIND_DESC const &  desc)
private

Definition at line 32 of file GteHLSLTextureArray.cpp.

bool HLSLTextureArray::IsGpuWritable ( ) const

Definition at line 65 of file GteHLSLTextureArray.cpp.

Member Data Documentation

bool gte::HLSLTextureArray::mGpuWritable
private

Definition at line 36 of file GteHLSLTextureArray.h.

unsigned int gte::HLSLTextureArray::mNumComponents
private

Definition at line 34 of file GteHLSLTextureArray.h.

unsigned int gte::HLSLTextureArray::mNumDimensions
private

Definition at line 35 of file GteHLSLTextureArray.h.


The documentation for this class was generated from the following files:


geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:06